Gaming Article (13)
Deus Ex: Mankind Divided Performance Analysis
» September 17, 2016 05:00PM
Deus Ex: Mankind Divided Review
» September 7, 2016 05:00PM
Homefront: The Revolution Tweaking Guide
» June 14, 2016 05:00PM
Ashes of the Singularity Review
» April 12, 2016 05:00PM
» April 10, 2016 05:00PM
Gaming News (882)
Posted: October 21, 2016 10:26AM
With a number of games releasing this week and next, naturally we are seeing new drivers release as well to bring you valuable optimizations. NVIDIA has released its GeForce Game Ready 375.57 WHQL Drivers that brings those optimizations for Battlefield 1, Titanfall 2 (releasing October 28), Civilization VI, Serious Sam VR: The Last Hope, and Eagle Flight. You can get this update via the GeForce Experience applications or visit GeForce.com to download and install it manually. Happy gaming!
Posted: October 20, 2016 04:21PM
Author: Nick Harezga
Obduction is a game that got its start on Kickstarter with the full release coming at the end of August. The game was created by Cyan Worlds, the developers behind Myst, and it is similar in style to the previous games. NVIDIA is currently giving away $50,000 in codes for the game to users signed up for the GeForce Experience 3.0 service. With GeForce Experience, gamers will be able to keep their drivers up to date, have settings optimized for more than 300 games, and easily stream using Twitch or YouTube.
Source: Press Release
Posted: October 20, 2016 03:58PM
Author: Nick Harezga
The Samsung Galaxy Note 7 has been in the news lately for all the wrong reasons. The devices have been catching fire for the past few weeks with Samsung initially issuing a recall and then stopping sales altogether as even some of the repaired phones were catching fire. The Note 7 has recently made an appearance in Grand Theft Auto V thanks to modders who have turned the phone into a bomb in game. A number of videos have sprung up on YouTube showcasing the mod and Samsung was able to get one of the highest viewed clips taken down through a copyright claim. At this point it feels like Samsung is just doing whatever it can to try to reduce the negative press it is getting from the phone.
Posted: October 20, 2016 11:25AM
The Old West beckons to us once more, with Rockstar Games delivering its vision to us in the form of Red Dead Redemption 2. Yes, we're finally heading back to the American West in the days of cowboys and lawlessness, with an absolutely stunning take on the time. It was just a couple days ago when Rockstar announced we'd be getting a Red Dead Redemption 2, the long awaited sequel to the second game in the Red Dead series, and while it eschews the naming conventions of the past two games, it still should deliver on what the series is known for. Today was the day we'd getting our first look at RDR 2, and Rockstar delivered on that. The game itself, even if it's a year out, looks positively gorgeous, with stunning vistas, snowcapped mountains, rolling plains, and more. You should just see for yourself below.
What's interesting is that we look to be in the heartland during the turn of the century, with oil rigs, buffalo, and vast grasslands showcased. This would seem to fit more in line with Wyoming or Montana than somewhere further south, like we got in Red Dead Redemption. It looks like the sequel is closer to Canada than Mexico, which is good to give us a different experience. It all still looks stunning, from the landscapes to the people, towns, and animals, both wild and domestic. We also get a brief look at a posse heading out, more than likely our own posse, but I'm afraid the makeup of it and who exactly we're controlling is a mystery.
Red Dead Redemption 2 is slated to arrive in Fall 2017 on the PlayStation 4 and Xbox One. No PC version is announced at this time, but hopefully we actually get RDR 2 on PC at some point instead of waiting forever for the Red Dead Redemption 1.
Source: Rockstar Newswire
Posted: October 20, 2016 09:46AM
Yesterday, Nintendo of America teased on Twitter that a preview trailer for the company's next console, widely known as the Nintendo NX, would be released today. That trailer is indeed out now and shows off the Nintendo Switch, the official name for the NX, and Switch is an appropriate moniker for this hybrid device. If you watch the trailer, embedded below, you will see it goes between being a traditional console form factor and a mobile tablet design by pulling the tablet portion out of the console dock.
The Joy-Con controller also sports a modular design, with the controls being housed on two parts that can attach to the side of the tablet. If you want a more traditional feel to the controller you can get the Switch Pro Controller or attach them to the Joy-Con Grip accessory. You can also hold the two separate parts in your hands, or even hand one off to a friend, as both feature a joystick and four-button layout. Multiple systems can be connected for some local multiplayer, too.
As had been rumored about before, the system uses game cards, instead of the optical disks consoles have been using for so many years now. Given the portable capabilities of the Switch's design, this makes sense. I did look closely at the video and could not see any other card slots on the device, but that does not have to mean anything. When you watch the video, you will see something that should come as good news to those hoping to see Nintendo re-enter the 'hardcore' game market. A good portion of the Switch gameplay is of Bethesda's The Elder Scrolls V: Skyrim. In the linked-to press release, Bethesda and many other companies are listed among the publishers, developers, and middleware partners supporting the console. Along with Bethesda are Activision; Bandai Namco; Capcom; EA; Epic Games; Konami; Square Enix; Take-Two Interactive, which owns 2K; Ubisoft; and Warner Bros. Interactive Entertainment.
The Nintendo Switch is currently slated to launch in March 2017, so we can expect more information, including price, specifications, and launch window titles to be announced between now and then.
Posted: October 19, 2016 02:51PM
Author: Nick Harezga
Titanfall 2 will release on October 28, and NVIDIA has created a new trailer focusing on the single player aspect of the game. The trailer gives users a preview of the game with all of the graphical bells and whistles turned on running at 4K resolution. A GeForce GTX 1080 is recommended for maxing out the graphical settings.
Posted: October 19, 2016 12:12PM
For anyone who was looking forward to booting up Watch_Dogs 2 on their PC come November 15, it has been delayed for that platform by two weeks. According to Ubisoft, that extra two weeks is being spent polishing and optimizing the PC-specific enhancements we want. These include Ultra Textures and Extra Details options for those of us pushing 4K, uncapped framerate, SLI/Crossfire support at launch, and multi-monitor support. Beyond the graphics enhancements, PC players will also have multiple save file support to cover three playthroughs, FOV sliders, hardware mouse input (so no smoothing or acceleration), and other useful improvements.
In addition to this information, we also got the minimum and recommended specs for the game. All players will need to be running a 64-bit version of Windows 7 SP1 or newer, have 50 GB of storage, and if you want to play multiplayer you need a 256 Kbps or better connection. Now for everything else:
- Processor: Intel Core i5 2400S @ 2.5 GHz or AMD FX 6120 @ 3.5 GHz
- RAM: 6 GB
- Video Card: NVIDIA GeForce GTX 660 (2 GB) or AMD Radeon HD 7870 (2 GB)
- Processor: Intel Core i5 3470 @ 3.2 GHz or AMD FX 8120 @ 3.9 GHz
- RAM: 8 GB
- Video Card: NVIDIA GeForce GTX 780 (3 GB), GTX 970 (4 GB), GTX 1060 (3 GB) or AMD R9 290 (4 GB)
Hopefully that two weeks will be well spent. We will find out on November 29, the new PC release date for Watch_Dogs 2.
Posted: October 18, 2016 10:04AM
For those of you that remember the original Star Control games with fondness, you may be happy to hear that Stardock has announced a new entry in the franchise is coming: Star Control: Origins. It is an action/adventure game set in 2086 when Earth has received a distress signal from somewhere without our solar system. This leads the first united space exploration force, Star Control, and you will play as The Captain tasked with investigating the transmission and the galactic exploration that follows.
Many of the original gameplay elements will be returning for this release, though updated and expanded in ways modern hardware allows for. You will be able to land on and explore planets, which are now spherical entities, and the lander can jump over obstacles and rotate its cannon to deal with hostile environment and creatures. Player interactions with alien races remains a focus for the game, and to that end a new cast of aliens will be introduced and with a dynamic rendering engine, the aliens and their speech will be rendered in real-time. To make sure the music is appropriate, Stardock has been reuniting musicians that worked on the original game. Chris Bucholz, a Cracked.com columnist, will be leading the story and writing effort.
There is a great interest in properly recreating what made the original games the classics they without copying them, and Stardock is hoping those who join the Founder's Program will help them with that. For $35, fans can pre-order the game, gaining early access to the first playable version, as well as mod tools and access to the Founders Vault. For $99.99 you will also get the soundtrack and the Lifetime Pass to all future DLC and expansions for Star Control: Origins. You can find this and more information at the Star Control website. The game has a release target of 2H 2017 for PC and a later console release.
Source: Press Release
Posted: October 18, 2016 06:40AM
Recently, Rockstar Games has been putting out a number of images that appeared to tease a future Red Dead game coming soon. Now it is official and Red Dead Redemption 2 will be releasing in Fall 2017 for Xbox One and PlayStation 4. Nothing has been said about a PC version, but perhaps it will be like GTA V and release later (but hopefully not too much later). The game will tell a story of life in America's unforgiving heartland and feature a new online multiplayer experience.
For now all we have is the press release up on Rockstar's website, but on Thursday the Red Dead Redemption 2 trailer will be available to watch at 11 AM ET.
Source: Rockstar Newswire
Posted: October 17, 2016 12:01PM
The week might just be starting, but many are looking forward to something coming up at the end of it. No, not the weekend, although that will be quite nice. I mean the launch of Sid Meier's Civilization VI, the latest entry in the long-running series that arrives on Friday. Technically it's late night on Thursday for the Steam unlock, but still technically has a launch date of Friday, October 21. That is when we can strap in and see what Civilization VI has in store for us, as it features new civs, new leaders, a revamped city style, a new graphics engine, and much, much more we have yet to discover. It'll be up to you to lead your chosen civilization and advance it through the ages, hoping it can survive against whatever threats might be just outside its borders. To give us a taste at what to expect, Firaxis and 2K have unveiled the launch trailer to whet our appetite.
It's a wonderful take on some of the different civs awaiting us in Civilization VI, as well as how the times change throughout a game. This could likely be the opening cinematic for the game itself, which I'd be perfectly alright with if that's the case. Plus it's nice to have Sean Bean narrating things and giving us a change of pace throughout the many matches awaiting us.
Sid Meier's Civilization VI arrives on October 21 for the PC. If you want a sneak peak at things, be sure to watch the AI duel it out on Wednesday. And if you just want to be sure your computer can run the game, check out the system requirements here.
Posted: October 14, 2016 04:24PM
Author: Nick Harezga
Two sources are reporting that upcoming televisions from manufacturer Samsung will have Steam Link functionality built in. The reports come from developers that were in attendance for a Steam Dev Days presentation earlier this week. This will replicate the functionality of the small $50 device from Valve without the need for another device. There isn't any information regarding when the new TVs will be available, what models will include the new functionality, or how it may impact the cost of the TVs.
Posted: October 14, 2016 11:18AM
On October 21, the much-anticipated Civilization VI will be released and players will be able to lead multiple civilizations through history to become the leader of the world. A natural question then is which of the game's civilization is the greatest? On Wednesday, October 19, starting at 3:30 PM ET / 12:30 PM PT, that question may be at least partly answered as eight of the civs battle it out in a completely AI-controlled game, streamed live on 2K's Twitch account. Civilization VI developers will be providing live commentary during the stream, so there will be more than just a computer-controlled game to pay attention to. You do not need to worry about missing the stream, because the entire match will be uploaded on the Civilization YouTube channel after it finishes.
The eights civs in this battle royale are:
- Greece (Gorgo)
Source: Civilization Website
Posted: October 13, 2016 11:30AM
Earlier this month NVIDIA was giving away $200,000 worth of Dead by Daylight keys but they have more in store for GeForce Experience users than that. If you have registered GeForce Experience you have a chance to win one of the $50,000 worth of codes for Shadow Warrior 2, which only released today.
Shadow Warrior 2 has been developed by Flying Wild Hog, and NVIDIA has worked with the company to bring Multi-Res Shading to the game; the first non-VR title to use it. Multi-Res Shading (MRS) can increase a game's performance by reducing the resolution at the periphery of the screen, where users are less likely to notice details anyway. According to NVIDIA this can increase performance by as much as 30%, and it also recommends it is used at higher resolutions, such as 2560x1440 and 3840x2160 (4K) This is because the resolution of the MRS border is dependent on the screen resolution, and at these higher resolutions the loss of detail is less noticeable. With the fast paced action of the game, the loss should be even harder to spot.
If you want your chance to win a copy of Shadow Warrior 2 from NVIDIA, be sure to install and register GeForce Experience, which you can download by following the link below.
Source: Press Release and GeForce.com
Posted: October 12, 2016 12:35PM
After five years, it's nearly time to head back to Tamriel and the cold north of Skyrim, as The Elder Scrolls V: Skyrim Special Edition arrives in two weeks. This remaster of Skyrim bumps the game up to the same engine enhancements as seen in Fallout 4, meaning a 64-bit engine with volumetric lighting, dynamic depth of field, and screen-space reflections. It also has new water and snow shaders, as well as remastered art and effects to give us a stunning sight in the land of the Nords (and dragons). It gives the game a quality boost normally obtained with mods on PC, which probably means modders can give the PC version an even larger boost over the console versions. Only thing I'm not looking forward to are any updates to the mods I normally run, especially since it's been about two years since I last loaded up Skyrim. However, both PlayStation 4 and Xbox One owners get the benefit of mods in their Skyrim Special Edition, bringing a nice form of parity to both systems. All of it is on display in the launch trailer below (well, not all the mods, but you get the idea).
It's quite a sight to see how Skyrim looked back in 2011 and how it looks now in 2016. It's truly something to see, especially with even more mods tossed its way. If you're planning to pick up a PlayStation 4 Pro when it arrives next month, you'll be happy to know Skyrim Special Edition supports 4K gaming on it. For those getting it on PC, Bethesda has revealed the system requirements, which are just a bit more than what Skyrim required five years ago.
Windows 7/8.1/10 (64-bit Version)
Intel i5-750/AMD Phenom II X4-945
8GB of RAM
12 GB free HDD space
NVIDIA GTX 470 1GB /AMD HD 7870 2GB
Windows 7/8.1/10 (64-bit Version)
Intel i5-2400/AMD FX-8320
8GB of RAM
12 GB free HDD space
NVIDIA GTX 780 3GB /AMD R9 290 4GB
Yup, just a bit more involved than Skyrim back in the day. You'll need a 64-bit OS to run this, since, as I said, the redone Creation Engine is now a 64-bit engine. Hard drive space is minimal, but that's before any mods are installed. Console storage is a little bigger, as PS4 needs 20GB in North America (33GB in Europe), and XBO needs 17GB in North America (25GB in Europe). All in all, nothing too terrible is required, but if you're putting off any upgrades, now might be a good time to get them ready.
The Elder Scrolls V: Skyrim Special Edition arrives October 28 on PC, PS4, and XBO. Your time as the Dragonborn starts anew then. Any Steam users that own Skyrim and all its DLC get the Special Edition for free. Not bad at all.
Posted: October 11, 2016 08:50AM
Earlier this year we saw the release of Ashes of the Singularity, a new RTS from Stardock that leveraged the power of DirectX 12 to fill the map with battling units. Now we know that on November 3 its first expansion, Ashes of the Singularity: Escalation is going to be released. This standalone expansion has the goal of addressing some of the base game's prime criticisms by adding a better story-driven campaign, new environment classes, an art pass, and a strategic zoom.
For its campaign, Escalation is going to make more use of the universe's lore, which can be found in the Dawn of the Singularity book by David Simpson. The original campaign has also been updated and enhanced to flow into the Escalation campaign as though they are a single experience. The new environment classes for the expansion are Crystalline and Volcanic world, but all of the game has also received a "top to bottom" art pass. For those of you with the base game, you will not be left out on this as the updated visuals will be coming out as a free update after November 3.
Escalation will also have almost double the number of units and buildings than the base game, including defensive structures that can be upgraded. Perhaps the most important addition for some though is that of the strategic zoom. It works in a similar manner to the one you find in Sins of a Solar Empire, another Stardock RTS, and will hopefully make it easier for all of us to manage our massive armies across the map. This might be something that makes its way to base game after Escalation releases. It was not in the base game originally because the developers thought that "people would be turned off by an abstracted zoomed out view of the world." Now even designer of Ashes of the Singularity and CEO of Stardock, Brad Wardell admits this assumption was wrong.
Ashes of the Singularity: Escalation releases on November 3 at 1 PM EST. For new users it will cost $39.99 but for those who own the base game already, it will be 50% off or $19.99, whichever is cheaper.
Source: Press Release
Posted: October 7, 2016 12:58PM
New games are always great to get, especially when they're free and you win them. NVIDIA knows this and is taking care of its GeForce Experience users with a game giveaway! What game, you ask? Well, Dead by Daylight, a multiplayer horror game where one person is the Killer and four others are Survivors. Or hopeful Survivors, if they can escape the Killer. Sounds fun, right? Dead by Daylight is also part of NVIDIA's Indie Spotlight Program, with the company extending support to small and indie devs by way of its marketing network. It means more people can know about games they might have ottherwise missed, like Dead by Daylight.
One way to do that is to give out keys at random to registered users of GeForce Experience 3.0. NVIDIA has $200,000 worth of keys for Dead by Daylight to hand out, so be sure to register (if you aren't) with GeForce Experience and have the chance to win the game!
Source: Press Release
Posted: October 6, 2016 10:58AM
The long wait is nearly over, as Mafia III arrives tomorrow. Technically it's really tonight, since it unlocks on Steam in a little over 10 hours from this post, but still. Mafia III is almost here, bringing us all to the city of New Bordeaux, Louisiana, in the turbulent 1960s. You step into the shoes of Lincoln Clay, a soldier recently returned home who's had his entire world, and family, the black mob, taken from him. It's up to you to rebuild and start anew, craft connections, get your family back, and go after the ones who tried to kill you and everyone you cared about. It should be one hell of a ride, and to help get you ready for it, the Mafia III launch trailer is fortunately here to scratch that itch. Or make you wish the game was already unlocked so we can start on it.
The sights, the sounds, the people, the cars, the guns, the music; everything in Mafia III just screams 1960s. The story itself seems riveting and should pull in everyone playing it, but you can also take a step back, drive a muscle car, explore around the city, and maybe just feed an alligator or two to get rid of some evidence. You know, typical stuff. Gators clean all, just be careful and don't get too close.
Mafia III launches tomorrow on PC, PlayStation 4, and Xbox One. Pre-load is available now, so be sure to get that started if you haven't already in order to play right when it unlocks. If you're wondering if you can run Mafia III, you can check out the system requirements to know what you need.
Posted: October 5, 2016 12:23PM
The first game I ever backed on Kickstarter was inXile Entertainment's Wasteland 2, a return to the series that would be the inspiration for the Fallout games, one of my favorite series of all time. Wasteland 2 was fully funded inside a day of its Kickstarter launch, with a total of $3 million in funding reached by the end. We eventually got the game a little over two years after the Kickstarter's end, and then we received a Director's Cut of it a year later that modifed the engine, added in more companion behaviors, and a host more to make it an even better post-apocalyptic experience. Well, now it's nearly time to journey back to that time, as inXile has announced Wasteland 3 and a backing campaign.
Wasteland 3 continues where Wasteland 2 left off, except we're in a different area of the American West. We're instead in the frozen lands of Colorado instead of the warm Arizona and California deserts. Survival in this cold and unforgiving land is pretty much exactly like that, where the choices you make aren't morally easy and some will impact the fate of things for a much larger landscape. You'll even have to make sacrifices that affect the game world, which makes me think we might have to sacrifice a settlement to save even more, or something similar. InXile isn't telling us everything with Wasteland 3 just yet, but there is plenty to go on.
The game will still feature party-based roleplay, with even more of a focus on the complex, reactive storytelling and strategic combat we love from past titles. Wasteland 3 includes vehicles (finally!), environmental dangers (please no giant bugs that pop out of the ground), and a more fluid action system to change and evolve the combat from Wasteland 2 in a way that sounds even better that it already was. Combat is still turn-based and encounters are still unique, just it's getting an evolution. One part that's brand new is how Wasteland 3 has multiplayer! It can be either synchronous or asynchronous, so you and a friend can play at the same time or not, with story choices opening up (or sealing off) based on your choices. So you might see some areas, missions, or story arcs based on one decision, but not another, something that brilliantly carries over from the older games, ensuring no two playthroughs are ever the same. It's still very much a single player game, just now you have the option to play with a friend.
Your Ranger Base returns in Wasteland 3, however, it seems like you're actually going to be in charge of it this time around. You see, you're the only survivor of Ranger Team November, a squad that was dispatched to Colorado since no one there had ever heard of the Desert Rangers. Something goes wrong and it's up to you to get the Rangers built there, which includes starting and running a Ranger Base. InXile says it plays an integral role in Colorado, since as you help the people and establish a reputation, the quests and narrative choices forces you to make a decision on how to lead. The story of Wasteland 3 is said to be deep and engaging, but not many details on it just yet. However, it features a revamped dialogue tree system from InXile's Torment: Tides of Numenera, giving us a more pleasing time making choices.
Wasteland 3 will simulatenously release on Windows, Mac, Linux, PlayStation 4, and Xbox One when it's done, tentatively scheduled for 2019. It'll be DRM-free on PC, as well as on Steam and GOG, while other stores are in consideration. Its backing campaign is on Fig instead of Kickstarter (inXile CEO Brian Fargo is on the Advisory Board for Fig, as is Obsidian CEO Feargus Urquhart), but despite the change and the $2.75 million goal, it's already more than halfway there. So, Wasteland 3 is going to be a thing almost as fast as Wasteland 2 was, and then we have to wait for it to be in our hands. That just means plenty of time for another Wasteland 2 campaign. The Wasteland 3 Fig campaign ends on November 3, so you have a bit under a month to support it and get your copy of the game, as well as whatever rewards you might want to get at higher tiers!
Posted: September 29, 2016 10:32AM
For those of you interested in the successfully Kickstarted game Kingdom Come: Deliverance, today it has been announced that the developer Warhorse Studios has signed a co-publishing deal with Deep Silver. Under this deal, Deep Silver will be publishing the title for Xbox One and PlayStation 4, both physically and digitally, and the physical PC version. Warhorse is still handling the PC digital distribution.
Kingdom Come: Deliverance is an open world RPG that will put players in 1403 Bohemia in the medieval Holy Roman Empire. This first person, single player experience will have you playing through the conflicts from that part of history, and your choices will impact how the world reacts to you. It should be releasing in 2017.
Source: Deep Silver
Posted: September 27, 2016 12:11PM
EA's next Battlefield entry, Battlefield 1, is nearly upon us. Multiplayer is always a massive draw in the series, as evidenced by the recent beta drawing in millions, with 64 players battling it out on maps with a range of weapons and vehicles at their disposal. However, multiplayer isn't everything the Battlefield series has to offer, as there is a single player component to the games, too. You can see some of that single player action in the trailer below, as EA gives us a look at the campaign we can experience. Battlefield 1 is set in a bit of alternate version of World War I, but many of the elements should be familiar to anyone who has seen pictures from it. All the footage in the trailer is listed as in-game footage, so it looks impressive, but isn't exactly gameplay footage. Still, it's a nice look at what we can expect, so check it out below.
There's a lot to take in from the trailer, with the single player campaign offering a bit of everything from WWI. A range of settings, explosions, tanks, brutal hand-to-hand combat, trench warfare, and so many deaths happening around you. Battlefield 1's single player should be quite a ride, one we can soak in when the game arrives on October 21 for the PC, PlayStation 4, and Xbox One.
Posted: September 23, 2016 03:35PM
We draw closer to October and the impending release of Sid Meier's Civilization VI. The latest entry in the long-running series looks to change up the formula some to how the cities and game look, as well as introduce plenty of new features that might require some getting used to, some of which you can see in the video below. It's a pretty sweet look at the combat and how city growth works, so do give it a look! Luckily, Civilization games tend to last a while, giving us all plenty of time to experience and understand everything. And by a while, I mean you can easily lose track of the days while playing a game, especially if you're on marathon mode. Don't say I didn't warn you! One thing that we can experience now are the system requirements for Civilization VI, with many systems capable of running it without issue. It does require a 64-bit operating system, which is a definite plus and if you aren't running a 64-bit OS, now's the time to switch.
OS: Windows 7 64-bit / 8.1 64-bit / 10 64-bit
PROCESSOR: Intel Core i3 2.5 GHz or AMD Phenom II 2.6 GHz or greater
MEMORY: 4 GB RAM
HARD DRIVE: 12 GB or more
DVD-ROM: Required for disc-based installation
VIDEO CARD: 1 GB DirectX 11 Video Card (AMD 5570 or NVIDIA 450)
OS: Windows 7 64-bit / 8.1 64-bit / 10 64-bit
PROCESSOR: Fourth generation Intel Core i5 2.5 GHz or AMD FX8350 4.0 GHz or greater
MEMORY: 8 GB RAM
HARD DRIVE: 12 GB or more
DVD-ROM: Required for disc-based installation
VIDEO CARD: 2 GB DirectX 11 Video Card (AMD 7970 or NVIDIA 770 or greater)
Like I said, nothing here that many systems don't already have. The Civilization games have always been capable of running on a range of hardware, with Civilization VI continuing that trend. The game does make use of Steam, so even if you get a disc copy, you're going to need to use the Steam client for launching the game. It just means you won't need to keep that disc around after you've installed it.
Sid Meier's Civilization VI arrives on October 21 exclusively for the PC.
Source: Steam Community News
Posted: September 23, 2016 01:27PM
Recently 2K released The BioShock Collection, bringing the franchise to the current consoles and updating the first two games to remastered versions. If you already owned BioShock or BioShock 2 on Steam, you received the respective remaster for free. Unfortunately it was not a perfect launch for these games, but the developers have responded and are going to be patching the games.
In addition to addressing stability issues that have been preventing some players from enjoying them, there will also be some features added. BioShock Remastered will be receiving some "general mouse fixes" such as better mouse smoothing, sensitivity, and acceleration options. This game will also get additional speaker mode options. BioShock Remastered and BioShock 2 Remastered, including the Minerva's Den DLC will get improved field of view sliders and support for 21:9 display ratios.
When I streamed BioShock Remastered I did not encounter any of the stability issues others have, but have to say I am very happy to see these options coming, especially those concerning the mouse.
Source: Steam Community
Posted: September 15, 2016 10:03AM
Ubisoft and Major League Hacking have today announced a season partnership for students to develop hack projects inspired by Watch_Dogs 2 and learn new cybersecurity skills. Major League Hacking is the official student hackathon league, and with how valuable a tool hacking will be in Watch_Dogs 2, this season partnership makes sense.
The idea behind this season is for the students who take part in it to better understand how the connected devices around us can be compromised, and how that can affect our day-to-day lives. It is also to encourage the students to find creative solutions and to start finding ways to secure their own applications.
The hackathons will be held at various schools from September 16 to November 5, with the MLH Prime Southwest Regional taking place November 12-13 in Austin, Texas. Watch_Dogs 2 is scheduled to release just days later on November 15.
Source: Press Release
Posted: September 12, 2016 09:27AM
Like with any PC release, more information about Mafia III is being revealed the closer we get to its October 7 launch. The latest pieces of information are the minimum and recommended system requirements.
- OS: Windows 7 64 bit
- Free Storage Space: 50 GB
- CPU: Intel i5-2500K or AMD FX 8120
- RAM: 6 GB
- GPU: AMD Radeon HD 7870 or NVIDIA GeForce GTX 660
- Video Memory: 2 GB
- CPU: Intel i7-3770 or AMD FX 8350
- RAM: 8 GB
- GPU: AMD Radeon R9 290X or NVIDIA GeForce GTX 780 or GTX 1060
- Video Memory: 4 GB
Have to admit I am curious to see how this game will run with one of the many available GPUS that are newer and more powerful than what is listed under recommended.
If you want to see these requirements in a different way, check out the image below from the game's website. Someone had the idea to put together a newspaper-styled ad for what you will need.
Source: Mafia III Website
Posted: September 7, 2016 01:01PM
It's been quite a while since we've had anything from BioWare on its upcoming Mass Effect: Andromeda, but during the PlayStation Meeting today, we finally got something. A new piece of content was shown running in 4K on the PS4 Pro, and man alive did it look great. In it, our character is exploring some kind of underground vault (Dragon Age's Deep Roads resemblance in parts), discovering hidden pathways as they explore. Visually, it's stunning to see ME:A looking this good already in pre-alpha gameplay footage, and thanks to the PS4 Pro, we're getting plenty of new tech, like high dynamic range lighting, HDR10 support (Dolby Vision on PC), and vastly superior character models. We get a look at not only the human main character, but the Asari teenager joining us in Andromeda. She has a sort of Mission Vao 2.0 vibe to her, which is perfectly fine by me. While exploring this underground cavern, things don't entirely go as planned, as you can see below. Seriously, just watch it so I don't have to spoil it all for you.
Mass Effect: Andromeda is slated to arrive early next year on PC, PlayStation 4, PS4 Pro, and Xbox One. We're still waiting on a solid date, as well as even more content, but fortunately N7 Day is fast approaching to "open the doors" for all of that, including a new trailer.
Source: Livestream and YouTube
Posted: September 7, 2016 12:49PM
Sony is currently holding its PlayStation Meeting, with CEO Andrew House unveiling a slimmer PlayStation 4 right at the start, as rumored. This new PS4 is slimmer and sleeker than the original model, while still keeping the design. Just in an even smaller package than the console already is. The new PS4 doesn't have a name like Slim or anything, it's just simply the PS4, replacing the current model and everything it can do. Everything inside the new PS4 is the same as the old, so it's still just as powerful, only smaller. It's going to arrive starting on September 15 in most markets for a mere $299, so if you haven't picked up a PS4 yet, you'll soon have the chance to get the new model.
One other item Sony showed off is the PlayStation 4 Pro, the rumored Neo system. PS4 Pro allows for 4K and HDR content, and will work alongside the current PS4. It features a GPU that is more than twice as powerful as the PS4, giving games a massive boost to their visual fidelity. It really should be something to see games running in native 4K on a game console, something we've had on PC for a while, of course, but now it'll be in the living room, too. All existing games will work on the PS4 Pro, with a way to transfer data between the two consoles in the works. It comes with a 1TB hard drive already installed, which should help out with storing your 4K content. Or streaming 4K video, thanks to the new Netflix app coming with the PS4 Pro.
As for the HDR part of the PS4 Pro, it gives games more of a pop to their colors, granting a new experience for games we may have already played, like Uncharted 4 or Infamous: Last Light. Not every game already out on PS4 can take advantage of the new tech, but many will be updated. Future games will be able to take advantage of both systems, so regardless of having a PS4 or a Pro, you'll be ready to play all the latest games. Oh, and starting next week, a firmware update for all PS4s will arrive to bring the HDR content to it. So the PS4 Pro gets it native, along with 4K, while every other PS4 can at least take advantage of HDR soon.
Luckily, we don't need to step up to a 4K or HDR TV, as the PS4 Pro knows what TV it is connected to and adapts the display accordingly. Graphics are still boosted above what a typical PS4 can display, running everything at 1080p and at possibly higher framerates, so we're still getting the extra fidelity regardless of TV used. Plus since the same discs and downloads you already have on your current PS4 will work on the PS4 Pro, you don't need to repurchase anything if you decide to step up to the new system.
If you're wondering when you can get the PS4 Pro, well, it'll be launching on November 10 for $399. So we're getting the new, slimmer PS4 next week, while the PS4 Pro a couple months later. Not too shabby, Sony.
Source: Livestream and PlayStation Blog
Posted: September 7, 2016 09:03AM
For years now there has been a trend in the computer industry to add more cores to CPUs as a way to improve performance. Managing all of these cores can be complicated, which eats into performance. Researchers at North Carolina State University and Intel however, have developed an on-chip device to accelerate core-to-core communication significantly.
For a multicore processor to run a program on multiple cores at the same time, there has to be some coordination between the cores by sending commands between them. As it is the cores themselves doing this, it adds overhead and eats into performance. The researchers' solution is to use a core-to-core communication acceleration framework (CAF) that adds a device to the network within a CPU to take over this communication from the cores. The result is increased communication performance be a factor of two to 12. This device is called a queue management device (QMD) and because it is also able to perform basic computations, it can collect data from multiple cores to speed up some basic function by 15%.
Naturally the researchers are considering what other on-chip devices could be developed for accelerating multi-core operations.
Source: North Carolina State University
Posted: September 5, 2016 01:01PM
Back in 1996, Duke Nukem 3D released and on October 11 it will be coming back as the Duke Nukem 3D: 20th Anniversary Edition World Tour. This version will bring the classic FPS game to current hardware as it will be available for PC, Xbox One, and PlayStation 4. It will be more than just the original title though, as it is getting new content from some of the people that worked on the original. It will have a new episode containing eight levels designed by Allen Blum III and Richard "Levelord" Gray, original designers from Duke Nukem 3D accompanied by new music composed by Lee Jackson, who wrote Duke Nukem's "Grabbag" theme, and new one-liners from Jon St. John. There will also be a new behind-the-scenes commentary from the development team that will be accessible in-game. Finally the game will feature a toggle to go between the original engine from 1996 and a newer engine, thanks to Gearbox's True3D Rendering mode.
Duke Nukem 3D: 20th Anniversary Edition World Tour will have an MSRP of $19.99.
Source: Gearbox Software
Posted: September 5, 2016 12:44PM
Recently 2K and Hangar 13 divulged their plans for Mafia III after its release next month. There will be three story expansions that will come out and be part of the $29.99 season pass and the Deluxe Edition of the game, which includes the pass. These expansions are Faster, Baby!, Sign of the Times, and Stones Unturned. Faster, Baby! sees Lincoln, the game's protagonist work with an old flame of his, Roxy Laveau, to take on a corrupt Sherriff that has been terrorizing Civil Rights activists around the outskirts of New Bordeaux. Sign of the Times involves a string of ritualistic killings, and Lincoln's investigation will take him into the old bayou and into the counterculture of the inner city. Stones Unturned has Lincoln working with John Donovan, a CIA agent who is trying to settle a blood feud that started in the war-torn jungles of Vietnam.
Everyone, not just the season pass holders, will also be receiving "free recurring content" including new outfits, weapons, vehicle customization options, and races. Thirty days after launch all players will receive the Judge, Jury, and Executioner golden weapons pack, which includes the Praecisione .30 rifle (the judge), Exterminatore shotgun (the jury), and Silentium pistol (the executioner). There will be more free content than this releasing, so this is just meant to be a taste of what is to come.
Mafia III releases for the PC, Xbox One, and PlayStation 4 on October 7.
Source: Mafia III Website
Posted: August 31, 2016 12:30PM
Earlier this month Nordic Games reincorporated itself as THQ Nordic to demonstrate its commitment to the many IPs the company purchased when THQ went bankrupt. At the time it also stated it was working on 23 game projects, with only 13 having been announced by then, and a majority concerning the former THQ properties. Unless I missed something, one of those unannounced projects has just been released, and it is one I expect many people are going to be happy about.
Ten years since it was first released, Titan Quest and its Immortal Throne expansion have been re-released as Titan Quest Anniversary Edition. If you already own Titan Quest, Titan Quest: Immortal Throne, or Titan Quest Gold on Steam, you should already have a copy of this for free, which according to THQ Nordic means over one million people just got this gift. The Anniversary Edition represents more than just a repackaging of the original games, as it has been completely reworked to improve several key gameplay aspects, including stability, balancing, and multiplayer. The complete changelog has been posted online, so everyone can read through the 1000+ changes (which have also been conveniently marked as bug fixes or added features).
For those of you who want a copy, and were not given one already, it is on sale at Steam and GOG for $4.99 (75% off) until September 7.
Source: Steam Community