Gaming Article (13)
Homefront: The Revolution Tweaking Guide
» June 14, 2016 05:00PM
Ashes of the Singularity Review
» April 12, 2016 05:00PM
» April 10, 2016 05:00PM
Vertagear S-Line SL5000 Gaming Chair Review
» March 26, 2016 05:00PM
Far Cry Primal Review
» March 22, 2016 05:00PM
Gaming News (873)
Posted: July 26, 2016 03:24PM
Author: Nick Harezga
In a recent interview, Epic Games founder Tim Sweeney has reiterated his earlier belief that Microsoft is planning to use Windows 10 and the Universal Windows Platform (UWP) to hamper the performance of Steam on PCs. Sweeney believes that this will be accomplished over a period of several years by slowly convincing developers and customers to move to the UWP. This will be combined with patching Windows 10 to "make Steam progressively worse and more broken," increasing the appeal of the Windows Store. I can't imagine that Valve will just sit idly by and let its platform become irrelevant, but as Microsoft controls the Windows OS it is certainly concerning.
Source: WCCF Tech
Posted: July 25, 2016 02:40PM
Author: Nick Harezga
Many games that have been developed for consoles and PC have found the PC version a bit lackluster despite the potential for more powerful hardware. As part of the Play Anywhere initiative, Microsoft is hoping to turn that around, starting with the "flagship" Gears of War 4. The game will offer 28 different graphical settings with an explanation of how that setting will impact performance. Unlike some ports, the game will have an unlocked frame rate with texture support for resolutions up to 4K. Rounding out the PC features will be fully customizable mouse and keyboard controls. The game will be available in October for both Xbox One and PC.
Source: VG 24/7
Posted: July 19, 2016 02:55PM
Fallout 4's second to last DLC, Vault-Tec Workshop, is nearly here, with Bethesda revealing plenty of information on what we can expect in it. Vault-Tec Workshop, as the name suggests, lets you build your very own Vault with a wealth of new items and settlers to experiment on. As you're exploring the Commonwealth, you'll come across a distress beacon alerting you to some raider trouble at Vault 88. Once you take care of the raiders, you meet the Vault's Overseer, a ghoul who was supposed to be in charge of Vault 88 before the bombs dropped. Unfortunately, the Vault was never finished and the Overseer turned into a ghoul, and she's now asking for your help to finish what Vault-Tec began so long ago. And like any good Overseer, she's still committed to Vault-Tec's original idea of experimenting on the residents.
After agreeing to help the Overseer, you start interviewing potential residents to see if they're the best fit for the Vault and what kind of tests are planned. You're then able to run the various experiments to their conclusion, which changes based on your choices. Maybe you'll be a benevolent ruler or a horrible tyrant who only wants to subject the, uh, subjects to awful tests. The parameters you set up for each experiment determines the final version of each object, so plan accordingly. Whatever you end up with for the experiment is permantently added to your list of craftable items.
This is the first Workshop DLC that actually includes a series of quests, since it's all contained inside Vault 88. Bethesda seemed to have some fun with the DLC being in just one area, so we get to reap the benefits of far more than just new items for settlement building. Oh, and if you happen to kill the Overseer or kick her out, you can still run the different experiments, just they won't be as involved as the quest ones.
Bethesda recommends you tackle the DLC when you're at least level 20, since some of the enemies you encounter in it are a minimum of level 35. That doesn't just mean the raiders to kill, but maybe some radscorpions, feral ghouls, or other horribly mutated monsters lurking in the depths as you build. Sure, you can start the DLC as soon as you complete the prologue, but you'll more than likely die a horrible death.
As you're building the Vault of your dreams, you get access to a ton of new Vault-Tec items to utilize. Hallways, atriums, stairways, bridges, sliding doors; pretty much if you've seen it in a Vault before, it's in the Vault-Tec Workshop. There's also new, clean furniture to place, Vault-Boy and Vault-Girl statues, other Vault decorations, the experiment items, and more, including Barber and Surgeon chairs (finally!). Drop down one of those chairs, assign a settler, and you can get all the free haircuts and facial surgery you desire. Plus you can make use of any other workshop item you already have unlocked, and once you complete the Vault-Tec quests, you can use the Vault items in every other settlement. Just, you know, above ground or way above ground. If resources are a concern, fear not, as an unfinished Vault means plenty of resources are already there waiting for the build. Knock down some walls for more resources, but just be wary of those aforementioned radscorpions and the like possibly waiting behind them.
Get ready to start building the Vault of your dreams when the Fallout 4 - Vault-Tec Workshop DLC arrives next Tuesday on PC, PlayStation 4, and Xbox One. It's part of the Season Pass or just $4.99.
Posted: July 18, 2016 03:53PM
Author: Nick Harezga
The first whispers of an updated PlayStation 4 began in March with talk of 4K support. The rumors were expanded in mid April with the information that it would be known as the PlayStation Neo with updates to the CPU, GPU, and RAM. The latest information is courtesy of Amazon Spain which points to an October 13 release date at a price of €399.99, which translates to about $450. This is more than the initial reports of a $400 price, though it can be noted that the initial release of the PS4 had a price of $400 and €400. The product page was quickly altered, but not quick enough. The Tokyo Game Show in September is seen as a good candidate for the official unveiling of the Neo as Sony has confirmed it but has not revealed all of the details just yet.
Source: Breaking News
NVIDIA VR Funhouse Now Available, Game Ready 368.81 Drivers Bring Ansel Support to Mirror's Edge CatalystCategory: Gaming
Posted: July 14, 2016 12:31PM
Back when the NVIDIA GeForce GTX 1080 and 1070 video cards were shown off, some other items were unveiled first. Things like the NVIDIA VR Funhouse game and Ansel, an in-game screenshot program to capture games in ways never before seen. Today we have some good news for both of them, as NVIDIA VR Funhouse is now available on Steam for free. It does require some impressive hardware, such as a GTX 980 Ti, 1060, or 1070 for low graphics, a GTX 1080 for medium, and a GTX 1080 with a dedicated PhysX card for high settings (or 980 Tis in SLI with a dedicated PhysX card). It's playable on the HTC Vive headset, giving you some fun carnival-style games to play and try out all the new NVIDIA graphics technology. Things like Hairworks, FleX, Destruction, and Flow are all included, as is VRWorks PhysX-based haptics for the ultimate in feedback. If you want to give the NVIDIA VR Funhouse a try and have one of the supported video cards, just head over to Steam and download it.
NVIDIA also has a new game that Ansel supports, as the recent Mirror's Edge Catalyst can now take advantage of the technology. All you need to do is download the new Game Ready Driver, 368.81, for it and you're ready to go. Now you can see Faith and the City of Glass like never before. Ansel lets you use a free camera to take pictures from any spot in the environment and display it all on your PC, smartphone, or VR headset. You can add post-process effects, capture images with the highest HDR settings possible, increase the resolution far above what you're playing at, and even take 360° panoramas. It's a good way to show off your artistic side and look at your games in a new light.
The Game Ready 368.81 Drivers support other VR games besides just NVIDIA VR Funhouse, as Everest VR, Obduction, Raw Data, and The Assembly are all optimized. You can download the new driver through GeForce.com or the GeForce Experience app.
Source: Press Release
Posted: July 14, 2016 08:47AM
Okay, I am going to call this the Nostalgia Entertainment System and I mean that with all due respect. Nintendo has announced that it will be releasing on November 11 the NES Classic Edition, a smaller version of the classic console with 30 games installed, and it will cost $59.99. It uses HDMI to connect to modern HDTVs and also comes with an AC adapter and NES Classic Controller, which you can purchase more of for $9.99. A Classic Controller Pro will also be available and sold separately. The Classic Controller can be connected to a Wii Remote controller, so you can use it to play Virtual Console NES games on a Wii or Wii U.
Now for the all-important list of games:
- Balloon Fight™
- BUBBLE BOBBLE
- Castlevania II: Simon's Quest™
- Donkey Kong™
- Donkey Kong Jr. ™
- DOUBLE DRAGON II: THE REVENGE
- Dr. Mario™
- FINAL FANTASY®
- GHOSTS'N GOBLINS®
- Ice Climber™
- Kid Icarus™
- Kirby's Adventure™
- Mario Bros. ™
- MEGA MAN® 2
- NINJA GAIDEN
- Punch-Out!! ™ Featuring Mr. Dream
- SUPER C™
- Super Mario Bros.™
- Super Mario Bros. ™ 2
- Super Mario Bros. ™ 3
- TECMO BOWL
- The Legend of Zelda™
- Zelda II: The Adventure of Link™
These are not exactly the original games, as each game will have multiple suspend points, allowing you to stop playing in the middle of levels if necessary. Bit of an upgrade from the password systems some of these games used.
Source: Business Wire
Posted: July 13, 2016 12:02PM
Some of you may remember back when Civilization: Beyond Earth released that it supported Mantle, the low-level graphics API AMD developed, which helped push DirectX 12 to also be low-level and has since formed a base for the open Vulkan API. Now we know that AMD's partnership with 2K and Firaxis Games, the publisher and developer of the Civilization series, respectively, is continuing as Civilization VI will support DirectX 12 and some of its advanced features.
When the game launches on October 21, it will be able to use asynchronous compute and explicit multi-adapter to improve performance. Explicit multi-adapter allows the API to directly support multi-GPU configurations, instead of requiring the driver to handle it. This can potentially allow mismatched GPUs to work together, such as a discrete graphics card and the GPU built into many modern CPUs, as well as GPUs from both AMD and NVIDIA. Asynchronous compute is the feature that allows the different components inside of modern GPUs to act in parallel, instead of having to wait for operations to complete in sequence, despite the operations using separate resources. Currently AMD GPUs with their Asynchronous Compute Engines (ACEs) have shown themselves to be very capable of using asynchronous compute, so it is not surprising to see AMD supporting this feature in this upcoming, highly anticipated title.
Posted: July 11, 2016 12:32PM
Some more details about F1 2016 have been revealed recently, including that it will support up to 22 players in online races. This is an important achievement for the game, as it will allow the whole grid to be filled with human players, in all 21 of the game's circuits. Also the game is receiving new features, the Formation Lap and manual starts. This is the first time the Formation Lap has been in the game, so players will be able to experience pre-race tension and warm up the tires before the start. With manual starts, the player will be in control as the lights got out, balancing the revs and having to watch out for a jump start or the anti-stall engaging. You can also have manual control going into the pit lane, but be careful you are not going to fast, or incur the new five second pit stop penalty.
We have also gotten a new trailer that shows off these features and the game's graphics. F1 2016 releases on August 19 for Windows PC, Xbox One, and PlayStation 4.
Source: Press Release and Codemasters
Posted: July 11, 2016 09:59AM
DOOM released just a couple months ago and last week received Update 1, but today it has gotten a new update that adds something many people may have been waiting for: Vulkan support. Vulkan is a low-level graphics and compute API, similar to DirectX 12, but is not limited to Windows 10 like its Microsoft-made counterpart. Being a low-level API, means it offers developers more direct access to the hardware, allowing driver overhead to be reduced and thereby performance to increase. It also has advanced features to further increase performance, such as asynchronous compute, but that one in particular is only supported on AMD GPUs, with the DOOM Vulkan driver, at the moment, but id Software is working with NVIDIA to enable it on NVIDIA GPUs. In fact, id Software has been working with both AMD and NVIDIA daily since late March to bring Vulkan support to DOOM. Even with all of this work though, because Vulkan is still a new API and the drivers supporting it are now, there could be "a few bumps" with it, but these will likely be smoothed out with time.
Besides the value of pushing new technologies, this adoption of Vulkan is important for any performance benefits it brings, and I am sure we will be seeing new benchmarks cropping up all over the Internet today. Over at Radeon.com, which is an AMD site, it shows a 27% improvement with the RX 480 at 1920x1080 and a 23% improvement at 2560x1440, compared to the original OpenGL implementation, using the Ultra preset on both resolutions. The site also gives some more information on some Vulkan features DOOM can take advantage of, at least on AMD hardware.
Posted: July 8, 2016 10:38AM
At E3 last month, Ubisoft announced a number of titles, including Trials of the Blood Dragon, which the publisher also released that same day. It is a combination of the Trials series of games and Far Cry 3: Blood Dragon, with the latter's "unique, neon-drenched" attitude. It is available on PC, Xbox One, and PlayStation 4 for $14.99, but on July 22, you have a chance to get the game for free.
On that date, you can download the free PC demo from Uplay and if you can complete it with 15 or fewer faults, you will unlock the full game on your account. The Trials games challenge you to complete various courses, typically on motorcycles but this game is an outlier, and faults would be when you fail a landing by hitting your head, for example. For now this is all the information we have on the demo, so we also do not know how long it might be, or how long this offer is valid, but if you already have a Uplay account, it might be worth giving it a shot come the 22nd.
Source: Ubi Blog
Posted: June 30, 2016 05:40AM
After seeing some rumors recently, it is finally official that the BioShock franchise is being remastered as BioShock: The Collection. The original BioShock took us to the underwater Rapture nine years ago, we returned four later in BioShock 2, and then we came to the airborne city of Columbia in BioShock Infinite three years ago. Now in just a bit more than two months, we can return to them all on PC, Xbox One, and PlayStation 4 for $59.99.
As you would hope for such a collection, it will include all single player DLC for the games (BioShock 2's multiplayer is not included). It also includes the "Director's Commentary: Imagining BioShock", a never-before-seen video series.
It is likely worth noting that on the PC only BioShock and BioShock 2 are being remastered, because the new BioShock Infinite already satisfies the visual and performance standards of current-gen consoles. Both of the older titles are seeing their assets reskinned and retextured. Personally, I hope the control scheme for BioShock is updated as well, because that was one issue I had with the game when I did the Years-Later review of it.
Source: 2K Games
Posted: June 27, 2016 01:43PM
Tomorrow the first paid expansion for The Division releases for PC and Xbox One, so today we have gotten the launch trailer, embedded below. This expansion is named Underground and adds new randomly generated operations for players to explore. Occupying New York's underground are factions that are regrouping and the Four Horsemen, which are a group of powerful Cleaners. There they are trying to build a new weapon to cleanse the city above, and you have to stop them. The expansion also adds a new level 30 incursion and four new Gear Sets. Underground is releasing for the PlayStation 4 on August 2.
Along with the expansion, The Division is receiving its Update 1.3 for PC and Xbox One (PlayStation 4 will receive the update at a later date). This update includes a host of changes to fix bugs and add new content, including a new Gear Set, new high-end weapons, a new extension for your base of operations, and the Heroic and Challenge Mode difficulties for select missions. You can find the complete list of changes at The Division's website.
Posted: June 22, 2016 01:06PM
I think we can all agree it is pretty awesome to see old games still getting some love from their developers and publishers. The latest example of this is the newly release Outlaw Sectors DLC for Sins of a Solar Empire: Rebellion. Rebellion is a stand-alone expansion released in 2012, while the original Sins of a Solar Empire was released back in 2008. The game is space-based 4X title and this new DLC adds new strategic options, including the Smuggling Specialization planetary upgrade that gives you a cut of global trade profits, but at the cost of corruption. You can also work with autonomous planetary militias to protect your worlds and attack others and use the new bidding wars to send pirates after multiple players. The DLC also adds new maps suited for 1v1 duels up to long 10-player confrontations.
Posted: June 22, 2016 12:50PM
A new trailer has released today for Mafia III, showcasing the exclusive vehicles and weapons that come with the pre-order bonus Family Kick-Back pack. This pack consists of three cars and three guns. The Lassiter Leopard, Smith Moray MX 100, and Berkley Stallion are the three cars while the Gator Shotgun, Camo Sniper, and Trench 1938 Submachine Gun are the three weapons.
Mafia III is scheduled to launch on October 7 for PC, Xbox One, and PlayStation 4.
Source: Press Release and Mafia III Website
Posted: June 16, 2016 03:49PM
Author: Nick Harezga
One of my biggest worries when listening to the Microsoft E3 press conference was centered around its big push towards the Play Anywhere initiative. As someone that doesn't own an Xbox One, this would appear to be a great way to get my hands on any platform exclusive games I wanted to play. I also prefer to have all of my games on Steam and I was expecting that Microsoft would limit its games to the Windows Store, but Xbox lead Phil Spencer has now stated that won't be the case. Spencer did go on the specify that not all games would make an appearance in the Steam store, emphasizing that he wants "to build a store." Unfortunately for Microsoft, the Windows Store hasn't seen a great deal of success, while Steam continues to do very well. Spencer hopes that gamers will benefit from the competition and cooperation between the platforms.
Posted: June 16, 2016 10:22AM
Today the upcoming racing game F1 2016 had its release date and first gameplay videos revealed. The game will be coming to PC, Xbox One, and PlayStation 4 on August 19, and for those who want it, there will also be a Limited Edition of the game that can be pre-ordered. This edition comes with the Career Booster DLC pack, which gives players a percentage bonus to all research and development credits. It also includes exclusive career helmet and laptop designs, within the game.
The new gameplay video features Daniel Ricciardo, of Red Bull Racing, and Jolyon Palmer, of the Renault Sport Formula One Team, taking their first virtual laps on the Baku City Circuit. You can watch the Welcome to Baku video below, as well as the two videos of Ricciardo's and Palmer's laps:
Daniel Ricciardo Baku Flying Lap:
Jolyon Palmer Baku Flying Lap:
Source: Press Release and Codemasters
Posted: June 15, 2016 03:00PM
Author: Nick Harezga
Microsoft made the Play Anywhere initiative a big focus of its recent E3 live stream, with the promise of buying a game once and playing it on either Xbox One or Windows 10. Xbox lead Phil Spencer has revealed some further details that may help to bridge the gap between the two platforms. The company is actively working on integrating mouse and keyboard control support with the Xbox One, with Spencer stating, "Truthfully in our dev kit modes now keyboard works, mouse support is a little bit further away. I say it because I know it’s not years away, it’s more like months away, but we don’t have an exact date yet." Full support for the preferred control scheme of most PC gamers has the potential to make console systems more appealing to PC fans, and could even help level the playing field in cross-platform play. Spencer even sees it as a path to bring games that traditionally avoid consoles due to the available control scheme stating that "it’ll be interesting to see how many of those creators think about running their PC and mouse-only game on console, and then this idea of Play Anywhere might get even more interesting for those guys."
Source: Ars Technica
Posted: June 13, 2016 05:02PM
Ubisoft has revealed a fair amount of information today at E3 for its new action IP For Honor, including its February 14, 2017 release date for the PC, Xbox One, and PlayStation 4. The game allows the player to assume the role of a knight, a Viking, or a samurai warrior, as it takes place a thousand years after their world was destroyed, and these three factions had to fight each other for survival. Now they have united their scattered forces to engage in total open war. The player will need all of their wits about them to survive and defeat the evil Apollyon, leader of the Blackstone Legions.
The story campaign can be played solo or in two-player co-op, online and split-screen. For anyone interested in trying the game early, register at ForHonorgame.com for a chance to join the upcoming alpha and beta, that will be on PC, Xbox One, and PlayStation 4. The game will come in different editions, as is proving to be the norm with Ubisoft titles, as both a Deluxe and Gold edition can be pre-ordered now. The Deluxe Edition comes with in-game content, including gear and customization items, while the Gold Edition includes all of those items and the full Season Pass. Pre-ordering will also net the player the exclusive Legacy Battle Pack, with three exclusive armor designs.
Source: Press Release and Ubisoft
Posted: June 13, 2016 04:27PM
With an appropriately targeted release period of December, Ubisoft has announced Steep, a new open world, action sports game that lets the player explore the Alps with various sports activities. The game is meant to give players the exhilarating experiences of skiing, wingsuiting, snowboarding, and paragliding down the Alps, but with the freedom of an open world experience. The player does not have to keep to a set path, as you are free to travel and play as you wish. Although, using the Trial feature, you can relive your previous rides, record and edit them for sharing on social networks, and challenge friends to outrace you on the shared path.
Steep is set to come to PC, Xbox One, and PlayStation 4 in December. After release it will receive a free update that adds Alaskan slopes, for those who want to explore more than the Alps.
Source: Press Release and Ubisoft
Posted: June 13, 2016 04:11PM
Since Far Cry 3: Blood Dragon released in 2013, players have been wondering if we will see it return, and in what form. I somewhat doubt this is what any expected, but today Trials of the Blood Dragon is available for $14.99 on PC, Xbox One, and PlayStation 4. The game is a follow-up to the Trials series, but combined with the "unique, neon-drenched Blood Dragon attitude."
The game features a full narrative-driven adventure consisting of 30 missions across seven different worlds, including Vietnam War 4, space, and Hell. To get through these worlds, the player will have a range of vehicles, weapons, and tools at their disposal, including bikes, jetpacks, plasma rifles, a CD launcher, and a grappling hook. Like other Trials games, you will be able to compete with other players via the asynchronous leaderboards.
Source: Press Release and Ubisoft
Posted: June 13, 2016 03:48PM
Today, Ubisoft announced a VR game that is certainly going to capture the imagination of a great many, as it puts the player into a classic science fiction universe. Star Trek: Bridge Crew puts the player on the bridge of the U.S.S. Aegis on its maiden voyage to explore The Trench, searching for a potential new home world for the Vulcan species. You are not alone in this region of space, as the Klingon Empire has ships of its own in the area.
The game is being developed by Red Storm Entertainment, an Ubisoft Studio, and is being designed exclusively for VR. It is meant to take advantage of the sense of social presence the technology provides by giving co-op players full-body avatars and real-time lip-sync. The crew can consist of four players in the roles of Captain, Helm, Tactical, and Engineer, with each position being equally important to success. It can also be played solo, where you are in the role of the Captain, issuing orders to NPC crew mates.
Star Trek: Bridge Crew launches this Fall and will be available for the Oculus Rift, HTC Vive, and PlayStation VR.
Source: Press Release and Ubisoft
Posted: June 13, 2016 11:16AM
For someone following the latest console news and rumors, neither of these announcements should be too surprising. At today's Microsoft E3 2016 briefing, the company announced two new additions to the Xbox family. The first was the Xbox One S, which is a slimmer version of the Xbox One with up to a 2TB hard drive and internal power supply. It is also capable of playing 4K content from Netflix and Amazon Video, and Blu-rays, and supports HDR. It will be available in August starting at $299 for a 500GB version and $349 for a 1TB version. That 2TB version comes in at $399. An updated version of the Xbox One controller is also coming with the S.
Also revealed at the end of the briefing was Project Scorpio, a new console with substantially more power. It will be packing an 8-core CPU, not unlike current consoles, but it will be paired with a new GPU with 6 TFLOPS of computing power. It is capable of 4K output at 60Hz and driving a VR experience, including Fallout 4 on VR. Whatever the final name of the new console will be, it is targeted to release Holiday 2017, so you will have plenty of time to prepare for its launch. It was stated that everything, games and accessories, for Xbox One will be compatible with it, so this should be considered an addition to the Xbox One family.
Source: Live Stream
Posted: June 12, 2016 11:51PM
Before Bethesda's E3 press conference wrapped up, Arkane Studios had plenty to tell us about Dishonored 2. Set 15 years after the first game, take on the role of either Corvo Attano or Emily Kaldwin as you attempt to discover the truth behind why Emily, the rightful Empress, was usurped by a shadowy figure. Dishonored 2 is set in the city of Karnaca, with Arkane doing everything possible to make this city feel alive. The audio, the art and locations inside the city, and even the storms that hit it are all upgraded to make Karnaca an actual city. Every part of it tells a story, whether you're roaming around it or running for your life. Emily's powers are different from Corvo's (more stealth than pure combat), and at times Emily seems to be the more powerful character, but maybe Corvo has picked up a thing or two over the last 15 years. One new thing for both Emily and Corvo is the ability to climb the city. Karnaca is far more vertical, with Arkane letting players go up to accomplish their objective. Oh, and while the new storms will help obscure you from enemies, it also does the same for them from you. Caution is advised.
Dishonored 2 arrives on November 11 for the PC, PlayStation 4, and Xbox One. A Collector's Edition was revealed that includes a replica of Corvo's mask and Emily's ring, among other items, but supplies are limited, so be sure to secure an order sooner rather than later.
Source: Livestream and YouTube
Posted: June 12, 2016 11:18PM
E3 is typically a time for the unexpected, and Bethesda delivered in that regard. First we got Quake Champions and then we get something perhaps no one expected to ever appear again: Prey. This isn't id Software at the helm, however, as Arkane Studios, the same team responsible for the Dishonored series, is handling Prey. The original Prey came out in 2006 and then news of a sequel in 2011. However, nothing happened with it and then it was formally canceled in 2014. Now, it seems Prey is back, with Arkane's take on it being a full-on reboot of the series. The trailer showed something that bore almost no similarities to the original game, instead giving us something a little more of a Total Recall/Blade Runner mashup that looks positively inviting, what with the fighting and the mystery of who you really are. Of course, looks can be deceiving, but so far, Prey is one to keep an eye on. Plus, Chris Avellone is working on it, so the story should be rather enticing.
No solid release date for Prey was announced at the conference, other than sometime in 2017. It'll arrive on the PC, PlayStation 4, and Xbox One.
Posted: June 12, 2016 10:48PM
Over the last few months, we've had three separate DLCs release for Fallout 4. However, Bethesda kept saying those were only half of what we were getting. During its E3 press conference, we found out what the other three are, and they are quite varied. We are receiving two new Workshop DLCs and then a story DLC that should offer plenty of thrills. The first Workshop DLC is called Contraptions, which adds a ton of new items to our settlement, like elevators, armor racks, weapon racks, warehouses, fireworks, greenhouses, and even track kits. These track kits allow for Rube Goldberg-esque creations to populate your settlements with, which can then activate the new sorting machines and conveyor belts to give you a better idea of the junk you've accumulated throughout the Commonwealth. Or just chuck them at a settler that upsets you, whichever.
The next Workshop DLC is Vault-Tec. That's right, you can build your own vaults in Fallout 4 (I guess the mod for that is no obsolete). You start off in an underground cavern, maybe something similar to what Vault 114 had in mind, and then you can scrap items and build to your heart's content. Be careful when opening up new sections for building, however, as there might be some creatures lurking. Once dispatched, you can start laying down all the new Vault structures for the vault of your dreams, bring in new dwellers, and help them defend it when raiders come calling. Of course, what good is a Vault-Tec DLC without some experiments to run on your dwellers? Evidently Fallout Shelter was a test run to see how well we can build a vault.
Speaking of Fallout Shelter, the popular mobile game is receiving a new 1.6 update soon that adds quests for your dwellers to go on, new creatures to defeat, new locations, and more. Oh, and Fallout Shelter is coming to PC. Now you have even more distractions at your disposal!
Now, back to the Fallout 4 DLC. The final one is called Nuka-World, which is a massive pre-war amusement park now taken over by raiders. It seems to be more of a story DLC, much like Far Harbor, but right now not a whole lot else is known about it. Expect new quests, a new region to explore, enemies to defeat, and just maybe an amusement park to enjoy. Nuka-World is the last piece of DLC for Fallout 4, sadly, but it should send us off with a bang.
Fallout 4: Contraptions arrives next week, Vault-Tec in July, and Nuka-World in August. No prices were announced for any of them, but all are available in the Season Pass. The Fallout Shelter 1.6 update arrives in July on both mobiles and PC.
Source: Livestream and YouTube
Posted: June 12, 2016 09:33PM
Fans of Bethesda's The Elder Scrolls series were hoping for any news during the studio's E3 press conference, but what we got might not be entirely what we were hoping for. It isn't The Elder Scrolls VI, but rather a remaster of The Elder Scrolls V: Skyrim. This remaster updates the graphics engine of Skyrim to take advantage of the new enhancements done in Fallout 4, such as volumetric lighting, redone art and effects, dynamic depth of field, improved snow, better water shaders, and much more. Basically, it brings Skyrim up to the levels modders have brought it to, but without needing to resort to mods for this edition. However, mods are a part of Bethesda games, which is why PlayStation 4 and Xbox One gamers now have access to mods through Bethesda.net. There's no telling just how many already available Skyrim mods will appear on Bethesda.net, but there should be a good number.
The Elder Scrolls V: Skyrim Special Edition arrives on October 28 for PC, PS4, and XBO. Anyone who already owns Skyrim and all the DLCs (or the Legendary Edition) on PC will receive a free upgrade to the Special Edition. How's that for a freebie?
Posted: June 12, 2016 09:10PM
Bethesda might have held just its second E3 press conference, but man, do they know how to rock it. Things started with an utter bang, as Bethesda unveiled none other than a new Quake. It makes sense since we just had a new DOOM, but now we have another classic id Software franchise back in the folds. Quake Champions is the name of the new entry, and the fast-paced, skill-based, arena-styled first-person shooter combat is back. Quake Champions gives us the multiplayer action the original series is known for, but brings it to the modern age with amazing graphics, unlocked framerates, and all of it at 120Hz. It has a cast of unique characters with their own distinctive abilities, some of which you can see in the trailer below. You can fight however you want in Quake Champions, and players of all skill levels will have the opportunity to play it. Id Software is building the game to let everyone enjoy the intense combat, so whether you're an experienced gamer or brand-new, Quake Champions is for you.
More on Quake Champions will be revealed during QuakeCon this August. Id Software is also expanding Quake Champions' eSports potential beyond just the convention, so be on the lookout for it at other venues once the game arrives.
Source: Livestream and YouTube
Posted: June 12, 2016 03:36PM
If you're an RPG fan, EA's E3 conference could have brought something either Mass Effect or Dragon Age-related at long last. Well, Dragon Age is still missing, but we did get something on Mass Effect: Andromeda. It was shoehorned between Madden and FIFA, but BioWare's Aaryn Flynn did take the stage to show off a new trailer for Andromeda. Flynn said how it's a new galaxy, a new place to explore, with the most freedom possible in any BioWare game to date. We get some looks at the new ship, Mako, and the cast, including a rather young Asari kid that might be more of a tech user than biotic powerhouse. Some parts do tend to follow what we were shown before on ME:A, but still, it's at least good to get something. Even if most of it is just in-engine footage and not actual gameplay. There is a nice focus at the end on one character, so that's good to see. I just wish we would have more, but it looks like we'll have to wait a little longer to see it.
Mass Effect: Andromeda is slated to arrive early next year on the PC, PlayStation 4, and Xbox One.
Source: Livestream and YouTube
Posted: June 12, 2016 03:13PM
EA's E3 press conference has come and gone, and while it wasn't the most riveting conference ever, it did bring us some new items. One thing is a new trailer for Battlefield 1, EA DICE's take on World War 1. Battlefield 1 offers an alternate take on what happened during The Great War, but it's one that looks to deliver all the great Battlefield action you've come to know and love. Intense 64-player multiplayer battles, tanks, planes, zeppelins, brutal hand-to-hand combat, and plenty of new weapons await us in BF1. I have to admit, it looks fantastic running on the Frostbite 3 engine, even if not everything in the trailer below is actual gameplay. Some of it does look that way, with destructible buildings, planes flying in close, explosions ripping through the area, and so much more to take in. So sit back and enjoy.
Battlefield 1 arrives on October 21 for the PC, PlayStation 4, and Xbox One.
Source: Livestream and YouTube
Posted: June 8, 2016 09:59AM
As was leaked yesterday, Watch_Dogs 2 is coming and will be released on November 15 for PC, Xbox One, and PlayStation 4.
The game is coming from over two years of intensive development by creative team behind the Watch_Dogs brand. It is set in a massive and dynamic, open world environment in the San Francisco Bay Area, as it is the latest city to start using ctOS 2.0, an operating system meant to manage the cities' networked infrastructures. When abused, it can become a tool to invasively control and manipulate citizens. The playable character is Marcus Holloway, a young and brilliant hacker who has suffered by ctOS accusing him of a crime he did not commit, using its predictive algorithms. Using your hacking skills to control the various devices around you, you will be able to explore the world from Oakland to Silicon Valley.
It appears you can already pre-order the game, which is available in multiple editions. Naturally there is the standard game, and above that are the Deluxe Edition, which comes with a pack of digital customization items, and the Gold Edition, which comes with the Deluxe content and the Season Pass. If you want the Collector's Edition, you can select the Standard, Deluxe, or Gold Editions of the game, and also receive the Wrench Junior robot, which you can control with a smartphone or tablet app. Pre-ordering any edition will unlock the extra Zodiac Killer mission, where a ghost of San Francisco’s past returns after fifty years.
Source: Press Release