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Gaming Article (13)

Grand Theft Auto V Review

Grand Theft Auto V Review

» May 5, 2015 05:00PM

Grand Theft Auto IV 7-Years Later Review

Grand Theft Auto IV 7-Years Later Review

» April 14, 2015 05:00PM

Crysis 2 4-Years Later Review

Crysis 2 4-Years Later Review

» April 1, 2015 05:00PM

Crysis and Crysis Warhead 7+ Years Later Review

Crysis and Crysis Warhead 7+ Years Later Review

» March 31, 2015 05:00PM

Dragon Age II 4-Years Later Review

Dragon Age II 4-Years Later Review

» March 24, 2015 05:00PM

Gaming News (825)

Battlefield 4 Spring Update Released

Category: Gaming
Posted: May 27, 2015 03:07PM
Author: Nick Harezga

Last week DICE announced plans to release a Spring Update for Battlefield 4 sometime this month, and the patch is now available. The update introduces several new features as well as bug fixes and improvements to stability. Five new weapons were added with a rework to damage, falloff, and suppression for all weapons. The update also reintroduces the Gun Master game mode, making its return from the time of Battlefield 3: Close Quarters. A full list of patch notes can be found at the link below.

Source: Dark Side of Gaming

Fix Inbound for The Witcher 3: Wild Hunt Performance on NVIDIA Kepler GPUs

Category: Gaming
Posted: May 24, 2015 02:52PM
Author: bp9801

If, like many gamers, you picked up The Witcher 3: Wild Hunt and have been enjoying it immensely, yet are running an NVIDIA Kepler GPU and have noticed some performance issues, you aren't alone. Apparently some problems were discovered when playing The Witcher 3 on a Kepler GPU, although what exactly the problems are was not mentioned. It could be related to HairWorks or GameWorks in general, or just performance across the board. NVIDIA is working on a fix for them and will deliver it via a driver download, but when exactly it will arrive is not known. Maxwell GPUs aren't affected by the performance issues, so if you have one of those you're fine. Anyone running a Kepler GPU, however, just has to wait for the fix to get a boost. Once it arrives, we'll be sure to let you know.

Source: GeForce Forums

The Witcher 3: Wild Hunt Now Available to GTX TITAN X Owners for Free

Category: Gaming
Posted: May 20, 2015 06:11AM
Author: Brentt Moore

For some time, NVIDIA has been giving away The Witcher 3: Wild Hunt to consumers who purchased select GeForce GTX 980, 970, and 960 graphics cards. In an effort to provide consumers of its monster GTX TITAN X graphics card with the same level of value, NVIDIA has revealed that current and new GTX TITAN X owners are now eligible to receive The Witcher 3: Wild Hunt for free. In order to receive a Steam key for the CD Projekt RED game, GTX TITAN X owners simply need to download the latest GeForce drivers along with the latest version of GeForce Experience and click on the "redeem rewards" button within the application.

The offer to receive The Witcher 3: Wild Hunt for free is only available for a limited time, and detailed instructions on receiving and redeeming the code can be found on the official GeForce website.

Source: techPowerUp

Project CARS Developer Releases Official Statement Concerning AMD GPU Performance

Category: Gaming
Posted: May 18, 2015 06:49PM
Author: Brentt Moore

While Project CARS has continued to amaze gamers with its stunning visuals and ultimate driving experience, many individuals have found that the overall performance of the video game title is simply horrible on AMD GPUs. The negative feedback has grown into quite a controversy surrounding the game, and in order to put some of the latest rumors to rest, Slightly Mad Studios, the developer of Project CARS, has released an official statement:

In order to correct the wrongful assumptions regarding Project CARS’ performance on AMD GPUs, the MADNESS engine and the degree of involvement from our third-party technical partners, Slightly Mad Studios pointed out the following facts:

  • Project CARS is not a GameWorks product. We have a good working relationship with nVidia, as we do with AMD, but we have our own render technology which covers everything we need.
  • NVidia are not “sponsors” of the project. The company has not received, and would not expect, financial assistance from third party hardware companies.
  • The MADNESS engine runs PhysX at only 50Hz and not at 600Hz as mentioned in several articles.
  • The MADNESS engine uses PhysX for collision detection and dynamic objects, which is a small part of the overall physics systems.
  • The MADNESS engine does not use PhysX for the SETA tyre model or for the chassis constraint solver (our two most expensive physics sub-systems).
  • The MADNESS engine does not use PhysX for the AI systems or for raycasting, we use a bespoke optimised solution for those.
  • The physics systems run completely independently of the rendering and main game threads and utilises 2 cores at 600Hz.
  • The physics threading does not interact with the rendering, it is a push system sending updated positional information to the render bridge at 600Hz.
  • Any performance difference with PhysX would not be reflected with differences in comparing rendering frame rates. There is no interaction between PhysX and the rendering.
  • Overall, PhysX uses less than 10% of all physics thread CPU on PC. It is a very small part of the physics system so would not make a visual difference if run on the CPU or GPU.
  • Direct involvement with both nVidia and AMD has been fruitful in assisting with the game performance at various stages of development. Both AMD and nVidia have had access to working builds of the game throughout development, and they have both tested builds and reported their results and offered suggestions for performance improvements.
  • Testing of the game with different driver versions has produced a variety of performance results on both nVidia and AMD hardware. This is entirely to be expected as driver changes cannot always be tested on every game and every card, and this is the reason why both companies produce game-specific driver profiles, to ensure that they can get the best out of the game.
  • Project CARS does not use nVidia specific particle technology – the system we use is a modified version of the same technology we used on the Need for Speed : Shift and Shift Unleashed games, and was entirely developed in-house. The reason the performance drops when there are a lot of particles on screen is simply because processing a large number of particles is very expensive.

Source: WCCFtech

Benchmarks for The Witcher 3: Wild Hunt Arrive; GameWorks Video Showcases the Technologies

Category: Gaming
Posted: May 18, 2015 03:50PM
Author: bp9801

The Witcher 3: Wild Hunt is very nearly here (unless you got it from a place that broke the street date), so what better way to pass those last remaining moments than with some benchmarks and videos? PC Games Hardware has put almost every video card possible through a benchmark test of the game, and the numbers get rather interesting when you're playing with every possible setting enabled, particularly the NVIDIA GameWorks ones. Every card was played at 1920x1080 resolution, with in-game settings at Ultra and in-game AA enabled. The AMD cards were tested with the Catalyst 15.4.1 beta drivers and the NVIDIA cards with the brand new Game Ready 352.86 WHQL drivers, and suffice to say, the NVIDIA cards come out on top.

The NVIDIA cards can handle HairWorks with ease, of course, but the AMD cards even seem to struggle when HBAO+ is enabled. However, when you disable both HairWorks and HBAO+, things tend to even out, at least with the preview build and the current AMD drivers. Most cards tend to range from ~30FPS to ~60FPS, although only the GTX TITAN X can hit 60FPS at the highest settings. Otherwise you're looking at the 40 - 45FPS range on the AMD R9 290X and GeForce GTX 970 and 980. Dropping to less powerful cards drop the FPS in the 30 - 40 range, with anything under a GTX 770 hitting no higher than 25FPS. Of course, those are numbers on Ultra with things like HairWorks, HBAO+, AA, and the like enabled. Dropping the details to High and playing around with the other settings should help improve performance immensely. Oh, and if you're playing at 4K, the GTX TITAN X tops out at 30FPS, the GTX 980 at 24FPS, the GTX 970 at 21, and the R9 290X at 22FPS.

If you're curious what the GameWorks technologies add to The Witcher 3: Wild Hunt, such as HairWorks, the video below gives you an example of how glorious they can look. Especially the hair, which you can tailor to show just for Geralt or for everything, including the animals and monsters, as you can see. PhysX is also shown, with Geralt's clothes, flags, banners, boat sails, and more utilizing it.

The Witcher 3: Wild Hunt arrives tomorrow, May 19, for the PC, PlayStation 4, and Xbox One. It digitally unlocks on the PC in a matter of minutes, although I'm unsure if the console versions get the same treatment. An Expansion Pass can be picked up for $24.99 to add an extra 30 hours of content starting in October.

Source: PC Games Hardware (in German) and YouTube

"Go Your Way" in The Witcher 3: Wild Hunt's Launch Trailer

Category: Gaming
Posted: May 18, 2015 10:39AM
Author: bp9801

It is very nearly time to step back into the boots of Geralt of Rivia, as The Witcher 3: Wild Hunt arrives tomorrow. Well, later tonight, really, but for the most part we'll just say tomorrow. To help get you ready for the Northern Realms and everything The Witcher 3 has to offer, CD Projekt RED has unveiled the game's official launch trailer to go with the launch cinematic. Titled "Go Your Way," we get a nice look at what the game has to offer, with an expansive area to explore, towns to visit, people to interact with, quests to undertake, and monsters to slay. Along with Geralt, we also get to play as Ciri, who arrives with a bang and then stumbles around as she's a bit disoriented. Yennefer and Triss appear in the trailer, too, and really, what Witcher game would be complete without some love interests? There's plenty more to see in the trailer below, so do give it a look (but if you're avoiding spoilers, don't watch it).

Along with the trailer, we have an assortment of screenshots of the PC version of The Witcher 3: Wild Hunt, albeit of the preview version. The game is running at 2560x1440 on Ultra details, but no Hairworks because of the AMD Radeon R9 290X. There's also a Core i7-5820K and 16GB of DDR3 powering things, with filters like chromatic abberation and motion blur disabled. Performance with that hardware and settings resulted in FPS in the 50 range, with some drops into the 40s. Once the final edition of the game with the Day 1 patch was applied, the vegetation saw a boost where both shaders and textures were properly applied, water had tessellated waves, and post-processing effects were in full force, among other graphical improvements. You can hit up the PC Games Hardware source (a German website, so bust out those translators) for a couple of shots comparing the preview and review editions, with a GTX 980 and Hairworks for one, and an R9 290X and no Hairworks for the other. Plus you can check out the video below to see it in action.

The Witcher 3: Wild Hunt arrives tomorrow, May 19, for the PC, PlayStation 4, and Xbox One. An Expansion Pass is available for $24.99 that adds an extra 30 hours of content starting in October.

Source: YouTube and PC Games Hardware

Civilization: Beyond Earth - Rising Tide Expansion Announced

Category: Gaming
Posted: May 18, 2015 08:19AM
Author: Guest_Jim_*

Today, 2K and Firaxis Games have announced the Rising Tide expansion to last year's Sid Meier's Civilization: Beyond Earth. Although announced today, it is slated for release in the fall. The expansion is set to add new exploration capabilities such as floating settlements, access to the bottom of seas, as well as the creatures that live deep underwater. The diplomacy system will also get an overhaul to provide more dynamic choices to the player. Of course new factions have also been added, such as the Al Falah, nomad explorers who are descended from the wealthy and resilient Middle Eastern states.

The Windows version of the expansion is currently in development, and developer Aspyr is working on the Mac and Linux ports, which should both also launch this Fall. It will cost $29.99. The first gameplay of Rising Tide will be shown off at E3, but if you cannot wait that long, there will be a Firaxis livestream at 2 PM EST today, with more information revealed during it.

Source: Civilization.com

Battlefield 4 Spring Patch Will Introduce New Content and Bug Fixes

Category: Gaming
Posted: May 18, 2015 06:37AM
Author: Brentt Moore

Sometime later this month, DICE will release what is known at the Spring Patch for Battlefield 4. The patch, which will be available on all platforms, has been built around the premise of providing Battlefield 4 gamers with additional content and bug fixes. Some of the content that will be added to the popular first-person shooter include five new weapons as well as the Battlefield 3: Close Quarters Gun Master game mode. DICE has promised that the damage, falloff, and suppression model for the game have all been revamped as well, providing improved balance for all available weapons. In terms of bug fixes, the Spring Patch focuses on fixing problems surrounding the game client and server, and the Battlefield 4 Community Test Environment was utilized to confirm the fixes for the PC version of the game.

Source: WCCFtech

Blizzard Temporarily Bans Over 100,000 World of Warcraft Players

Category: Gaming
Posted: May 18, 2015 06:22AM
Author: Brentt Moore

Blizzard has revealed somewhat recently that it has banned over 100,000 World of Warcraft players that were found to be using bots within the game. Apparently the majority of the players that were banned were those who were botting within Battlegrounds, the game’s player-versus-player mode that offers a currency known as Honor for fighting others. Fortunately for players who were banned by Blizzard, to include those who were using bots elsewhere in the World of Warcraft environment, the inability to log on and play one of the most popular massively multiplayer online games available will only last six months.

The news of Blizzard banning over 100,000 of its World of Warcraft players comes just days after Activision Blizzard revealed that the game had lost 2.9 million subscribers during Q1 2015.

Source: The Daily Dot

NVIDIA Hairworks in The Witcher 3 Doesn't Play Nice With AMD GPUs

Category: Gaming
Posted: May 17, 2015 01:40PM
Author: Nick Harezga

The NVIDIA GameWorks libraries provide developers with a number of options to enhance the visual presentation of their games including PhysX, Enhanced Horizon Based Ambient Occlusion, and HairWorks, among others. The recently released The Witcher 3: Wild Hunt takes advantage of a number of these features and, perhaps unsurprisingly, these features run best on NVIDIA GPUs. Marcin Momot of CD Projekt RED addressed concerns that AMD GPUs would be unable to utilize the feature stating, "Many of you have asked us if AMD Radeon GPUs would be able to run NVIDIA’s HairWorks technology – the answer is yes! However, unsatisfactory performance may be experienced as the code of this feature cannot be optimized for AMD products. Radeon users are encouraged to disable NVIDIA HairWorks if the performance is below expectations."

Source: WCCF Tech

Konami Shifts Its Focus to Mobile Gaming

Category: Gaming
Posted: May 14, 2015 01:32PM
Author: bp9801

The recent strangeness that has occured at Konami has finally become clear, as the company's new CEO Hideki Hayakawa states mobile gaming is now Konami's future. Speaking in an interview with Nikkei Trendy Net and translated by a user at NeoGAF, Hayakawa had the following to say:

Gaming has spread to a number of platforms, but at the end of the day, the platform that is always closest to us, is mobile. Mobile is where the future of gaming lies. We hope that our overseas games such as Metal Gear Solid V and Winning Eleven continue to do well, but we are always thinking about how to push our franchises onto mobile there too. With multiplatform games, there's really no point in dividing the market into categories anymore. Mobiles will take on the new role of linking the general public to the gaming world.

After seeing P.T. removed from the PlayStation Store, the cancellation of Silent Hills, and Hideo Kojima's upcoming departure (and removal of his name from digital games), many were left wondering just what Konami was doing. Now we know, and that future is mobile. From a business standpoint it makes sense, since a mobile game can rake in huge amounts of profit for minimal development risk, while big PC/console games take up a lot of resources and may not perform as well as hoped. Going with a mobile gaming focus can mean more games released on smaller budgets, with a potentially larger audience picking them up. It also is perfect to make a ton of money when you factor in micro-transactions, because there will always be some people willing to spend a ton of cash on that one addicting mobile game. The Japanese market is huge on mobile gaming, so this probably played into Konami's decision more than other markets. Nintendo is also delving into mobile gaming, just nowhere close to Konami's level, so maybe this is just a sign of changing times.

Despite all of this, it is rather sad to see a company like Konami change its focus in such a way. Perhaps the last great Konami game we'll have on PC and consoles is Metal Gear Solid V: The Phantom Pain when it arrives this September. Things may change later on, but right now, Konami is going mobile-only.

Source: NeoGAF

Two GTA V Mods Found to Contain Malware

Category: Gaming
Posted: May 14, 2015 12:54PM
Author: Guest_Jim_*

It has been discovered that two mods for Grand Theft Auto V contained malware. These mods are Angry Planes and No Clip, so if you have them, be sure to remove them and you can follow this thread for how to remove the malware: GTA Forums - Malware inside Angry Planes & Noclip Mod.

It appears the malware was designed to hijack active sessions for different sites and systems, including Facebook, Twitch, and Steam. It also contained a keylogger and other modules, some of which have not yet been identified. Besides removing the malware it is recommended you make new sessions at the sites listed and create new passwords for them as well.

Source: GTA5-Mods.com and GTA Forums - Malware inside Angry Planes & Noclip Mod

Geralt Has "A Night to Remember" in The Witcher 3: Wild Hunt's Launch Cinematic

Category: Gaming
Posted: May 14, 2015 10:26AM
Author: bp9801

Yesterday, CD Projekt RED released a short teaser for a new trailer for The Witcher 3: Wild Hunt. It was entirely CGI and gave us the briefest glimpse of what was to come, and today we now have the full cinematic launch trailer. Titled "A Night to Remember," this trailer sees Geralt of Rivia doing what he does best: hunting monsters. It opens with a woman singing a fairly haunting tune next to a moonlit lake before she picks up an old doll. Then Geralt steps into the picture and talks to the woman, albeit with his sword drawn. This woman is not entirely what she seems to be, as we soon discover. Geralt quaffs a potion and goes on the hunt. There are some NSFW moments in it, so just be mindful of where you watch it. This trailer is certainly not one to miss, so sit back, relax, and enjoy some witcher's work.

The Witcher 3: Wild Hunt arrives on May 19 for the PC, PlayStation 4, and Xbox One. It is now available for pre-load on GOG, Steam, and Xbox One, if you've pre-ordered it. You can also pick up an Expansion Pass to add 30 extra hours of content to the game, if the 100 or so hours already aren't quite enough for you.

Source: YouTube

Rockstar Editor Contest Challenges Players to Create Official Music Video

Category: Gaming
Posted: May 13, 2015 10:47AM
Author: Guest_Jim_*

Despite some of the criticisms I have for the Rockstar Editor in Grand Theft Auto V, it still stands as a very powerful tool for creating and recreating moments in the game. Now Rockstar is challenging GTA V gamers to use it to create the official music video for the track "Leave" by Wavves. This track is featured in the game on the radio station The Lab, which launched with the PC version.

Entries must be submitted to the Rockstar Games Social Club before 11:59 ET on June 8. To identify the video as being for the contest, it must be tagged with the word "leave." The video has to only feature that song, be 3 – 5 minutes long, and only made using the Rockstar Editor. Everyone who uploads a video, not just an entry, before the end of the contest will receive an in-game t-shirt that will be redeemed in June. The winners naturally get some more with two runners up getting $100 Rockstar Warehouse gift cards and a deluxe prize pack of official GTA V gear. The grand prize consists of a bit more by including a G910 Orion Spark Gaming Keyboard and G510 Proteus Core Gaming Mouse, with the Rockstar Editor logo and your Social Club ID engraved. Winners are selected by Rockstar and Wavves.

Follow the source link for more information, including the track the music video is for.

Source: Rockstar

Experience Victorian London in Assassin's Creed Syndicate

Category: Gaming
Posted: May 12, 2015 11:07AM
Author: bp9801

A new Assassin's Creed game is on the way, one that brings us closer to modern day. Assassin's Creed Syndicate takes us to London during the Industrial Revolution, when the city is chock full of corruption and greed and needs a little cleaning up. Assassin Jacob Frye is "born and bred" to do just that, as he must take over the city's criminal underworld to help free the city's working class. Jacob is the leader of one of the city's street gangs, and rival street gangs will need to be taken out in order to help the city. Those rival gangs may be composed of Templars, who once again figure to play a prominent role in Syndicate.

Jacob Frye isn't alone in the fight against the other gangs/Templars, as his twin sister Evie can join in. Players will be able to switch between both Jacob and Evie as they see fit while exploring the game's open world, which is composed of six different boroughs that make up London in 1868. Jacob is the hot headed, rebellious member of the family, while Evie is the stealthy assassin. Story missions are tied to a specific character, so Jacob may see the bulk of those, but the rest of the time you can play as one or the other.

Along the way, the Fryes will meet up with Charles Darwin, Charles Dickens, and other prominent Victorian London citizens to help in the fight. These allies should prove invaluable in freeing London from the Templars' grip, although the exact help is not yet known. Like I said, there are six boroughs to journey through in the game: the City of London, Lambeth, Southwark, the Strand, Westminster, and White Chapel. There's a seventh borough, too, Crawley, where the twins grow up as assassins, although it may not be a playable area beyond a tutorial segment.

Assassin's Creed Syndicate is a single player-only game, as Ubisoft Quebec wanted to focus on that to give players the biggest open-world city in the franchise yet. The map is about 30% larger than the one in Assassin's Creed Unity, and is filled with rival gang strongholds to clear, driveable vehicles, and a stronger combat focus that past games. Jacob Frye is skilled with a kukri and brass knuckles, with the assassin's gauntlet containing not only the hidden blade, but a rope launcher to easily clamber up buildings, and a hallucinogenic dart launcher to turn enemies against each other. He also has a six-shooter and throwing knives, with the knives also being able to cut down objects on ropes to drop on top of enemies. Evie's weapons are not yet known, but given her higher stealth focus, I wager she has weapons built for quiet takedowns.

Assassin's Creed Syndicate arrives on October 23 for the PlayStation 4 and Xbox One, with the PC version arriving later in the fall.

Source:  Ubisoft, IGN, GameSpot [1] & [2], and Reddit

NVIDIA GRID Now Streams at 1080p60

Category: Gaming
Posted: May 12, 2015 10:15AM
Author: Guest_Jim_*

Many people expect streaming to play a major part in the future of gaming, either by streaming the games from a local machine or from a remote data center. An example of the latter is NVIDIA's GRID service which today, along with adding Bionic Commando to the available games, will stream some of the available titles at 1080p60. When the service first launched, it only streamed at 1280x720, but now it is the first service to offer Full HD resolution at 60 FPS for games.

As you can expect, such a high resolution and framerate stream requires a very good connection. The company says a download speed of 30 Mbps is a minimum but recommends a 50 Mbps for the best experience. GRID's built-in network test will make sure your network can support the FHD stream. Currently some 35 games available on GRID support streaming up to 1080p60, including Batman: Arkham Origins, GRID 2, and Ultra Street Fighter 4. The full list of games can be seen at the service's website: NVIDIA Shield – GRID. For better performance, NVIDIA has also brought online another data center in the southwestern US with one in Central Europe coming online later this month.

Source: NVIDIA Blogs

Artist Profile Mentions Fallout 4 Cinematic Trailer; E3 Reveal Incoming?

Category: Gaming
Posted: May 11, 2015 08:22PM
Author: bp9801

When E3 arrives in just about a month, one of the biggest debuts is expected to be Fallout 4. After all, Bethesda has booked time for an E3 press conference, which it has never done before and gave rampant rise to the rumors. Now it seems some unofficial news has all but confirmed Fallout 4, as it seems Guillermo del Toro's production company, Mirada Studios, is involved with the Fallout 4 trailer. A 3D artist's LinkedIn profile shows some contract work on a Fallout 4 cinematic trailer, with work done between December 2014 and March 2015. The artist previously worked on the cinematic trailer for Far Cry 4, Forza, and The Elder Scrolls, so there is certainly a track record.

Now, this doesn't mean del Toro's studio is involved with Fallout 4 beyond the E3 trailer. Mirada Studios does things like this, as it's made the prologue for Pacific Rim, Walt Disney World's "Be Our Guest" advertisement, and more, so cinematics are right up its alley.

If this pans out, Fallout 4 should have an amazing looking E3 trailer, provided it actually is announced at E3. We may also get a look at the new DOOM game, maybe Dishonored 2, and other projects.

Source: VideoGamer

Project CARS Compared on PS4 and PC

Category: Gaming
Posted: May 11, 2015 06:33AM
Author: Brentt Moore

Gamers who are currently enjoying Project CARS are continuously raving about how gorgeous the game looks, noting how real the in-game environments and scenarios appear. While the game looks stellar on PC, it actually looks quite good on the PlayStation 4 as well, which can be seen in the latest video posted by Digital Foundry. Digital Foundry has been kind enough to share a real-time, side-by-side video of the game that compares the visual fidelity of Project CARS on the PS4 and PC. The settings that the PC game was ran at on a GTX 780 Ti include:

Resolution: 1920×1080
Texture Resolution: High
Texture Filtering: Anisotropic 16x
Anti-aliasing: High (one settings above MSAA)
SMAA: Ultra
Reflections Ultra
Environment Map: Ultra
Car detail: Ultra
Track detail: Ultra
Shadow detail: Ultra
Motion blur: High
Render frames ahead: 2
Detailed grass: Ultra
Particle Level: High
Particle Density: Ultra
Stretched Headlight Reflections: Yes
All visual effects (crepuscular rays, bloom, heat haze) engaged for both PC and PS4, with damage enabled and FOV set to 80.

The video below compares Project CARS on the PS4 and Xbox One.

Source: WCCFtech

World of Warcraft Lost 29 Percent of Subscribers in Q1 2015

Category: Gaming
Posted: May 11, 2015 06:10AM
Author: Brentt Moore

Blizzard Entertainment’s World of Warcraft, one of the most popular massively multiplayer online games available, has lost 2.9 million subscribers for the quarter that ended March 31, 2015, according to publisher Activision Blizzard. At the end of 2014, the game had 10 million paying users, and the loss of 2.9 million subscribers represents a 29 percent decline in just three months. Despite this, Activision Blizzard has noted that World of Warcraft is still the most popular subscription-based MMO in the entire world. Additionally, the publishing company was able to offset the loss of its subscriber base through price increases in select regions as well as purchases of value added service.

Source: GameSpot

Geralt Goes on the Offensive in Latest Trailer for The Witcher 3: Wild Hunt

Category: Gaming
Posted: May 7, 2015 07:39PM
Author: bp9801

Less than two weeks to go before The Witcher 3: Wild Hunt arrives for gamers to sink their teeth into, and to help pass the time we have a new trailer for you. RAGE and STEEL is the name of it, and basically, Geralt is pissed. There's death and destruction opening it up, with Geralt staring at a town that is on fire before some bandits decide to take on the White Wolf. The scene then shifts to some different opponents about to take on Geralt, with the witcher now in a different set of armor. Up next Geralt dons full plate to go off against what looks to be a drake, so the stronger armor is probably a good idea there. A fire golem appears in another scene, and then it's off to the fighting. Geralt slices, dices, spins, leaps, parries, dodges, shoves, signs, and pretty much every manner of attack you can think of, he performs. And it is awesome.

The Witcher 3: Wild Hunt arrives May 19 for the PC, PlayStation 4, and Xbox One. An Expansion Pass is available to add more than 30 hours of content to the already massive RPG.

Source: YouTube

Risen 3: Titan Lords - Enhanced Edition Announced for PS4

Category: Gaming
Posted: May 7, 2015 10:07AM
Author: Guest_Jim_*

About a year after it first released, Risen 3: Titan Lords is going to be coming to the PlayStation 4 as an Enhanced Edition. This new edition will include all of the DLC content already released, and graphics comparable to or better than the original PC release on "Ultra" settings. These visual improvements come by way of higher resolution textures, new post processing effects (bokeh depth of field and HDR bloom effect), and a new volumetric cloud system. It will run at 1080p and 30 FPS on the console.

Risen 3: Titan Lords – Enhanced Edition for PS4 is set to release digitally on August 21, 2015, for $39.99.

Source: Deep Silver

Project CARS Only Requires 17GB of Storage to Install

Category: Gaming
Posted: May 7, 2015 05:06AM
Author: Brentt Moore

Project CARS, which is officially available for consumers to purchase and download starting today, only requires 17GB of storage space to be installed. This is quite amazing, given the level of detail that the game offers concerning in-game objects and environments. Compared to other recently released gaming titles, 17GB of required storage space looks miniscule. For example, Titanfall requires 48GB, Assassin’s Creed: Unity requires 50GB, Battlefield: Hardline requires 60GB, and GTA V requires 65GB of space. Obviously these games are quite different from Project CARS, which is developed by Slightly Mad Studios, but the fact remains that 17GB is relatively small for a game that includes so much detail surrounding its content.

Source: TweakTown

Electronic Arts Reveals Release Dates For Mirror's Edge 2 and More

Category: Gaming
Posted: May 6, 2015 03:56PM
Author: Nick Harezga

As part of its earnings report yesterday, Electronic Arts showed a slide that has rough estimates for the release dates of several games. After being talked about for several years, gamers will finally get their hands on Mirror's Edge 2 early next year. A new Plants vs. Zombies game is also expected to release around that time. An unnamed Need For Speed title should find its way onto shelves before the holiday season, perhaps sometime in November. EA did include a disclaimer with the announcement stating "Note: Represents publicly announced titles only. Titles above are shown in alpha order. All launch dates are subject to change."

Source: Attack of the Fanboy

Batman: Arkham Knight Features NVIDIA PhysX Effects

Category: Gaming
Posted: May 6, 2015 11:28AM
Author: Guest_Jim_*

Recently it was revealed that those who purchase a GeForce GTX 970 or GTX 980 would also receive copies of The Witcher 3: Wild Hunt and Batman: Arkham Knight. Along with the official announcement on NVIDIA's GeForce website was a brief description of at least some of the GameWorks effects integrated into the PC version of Arkham Knight. Previous games in the series used PhysX for destruction, clothing, and turbulence to create immersive fog, more realistically reactive cloth, and, of course, better destructible environments. Arkham Knight, the conclusion to the series, will continue the trend and use the latest versions of these technologies, and more.

We can expect more information on all of the integrated technologies as we approach the June 23 release date.

Source: NVIDIA

Find Out What It Takes to Slay Some Monsters in The Witcher 3: Wild Hunt

Category: Gaming
Posted: May 5, 2015 11:44AM
Author: bp9801

Monsters are witchers' work, and there is no more recognizable witcher than Geralt of Rivia. When The Witcher 3: Wild Hunt arrives in a couple of weeks, players will undoubtedly seek out some monsters to slay and bring some peace to the terrorized communities. Facing off against the monsters is no small task, as first you must find out where the monsters lurk, how they can attack, and what is best used against them. All monsters fear something, even the scary ones, and learning all of that will help you take them down. A new video from CD Projekt RED shows just that, as well as some particularly nasty creatures that are the stuff of nightmares. Geralt is a professional monster slayer, however, and one that does not back down from a challenge.

The Witcher 3: Wild Hunt arrives on May 19 for the PC, PlayStation 4, and Xbox One. An available Expansion Pass can help add more than 30 hours of extra content to an already massive game.

Source: YouTube

Dragon Age: Inquisition - Dragonslayer and Black Emporium DLCs Arrive on All Platforms

Category: Gaming
Posted: May 5, 2015 11:32AM
Author: bp9801

Thedas is expanding once again, as the Dragonslayer DLC for Dragon Age: Inquisition has arrived. This multiplayer DLC lets players form up and take down some high dragons for the first time online. The dragon fights in single player take careful preparation to survive, so things should be no different online. Three new agents debut in the Dragonslayer DLC, although one is familiar face for anyone who has played the past games. The Sky Watcher, the Avvar you can encounter in the Fallow Mire, is now playable, with the mighty warrior bringing some devasting elemental attacks to the group. Zither is a self-proclaimed Virtuoso that can launch magical attacks from his lute. Zither was an April Fool's joke initially, but now he's a reality. Lastly there's Isabella, the Admiral and Queen of the Eastern Seas, a master duelist that brings plenty of swagger and bravado to the party.

The single player side of Inquisition is also getting a boost, as The Black Emporium DLC has arrived at long last. Players can alter their character's appearance to correct any aspects that were missed during initial creation. There are also new weapons, accessories, crafting materials, and other rarities to utilize. Two new thrones have also been added in, with the Legacy Kirkwall and Legacy Fereldan thrones providing a nice treat for players of Dragon Age: Origins and Dragon Age II.

Dragon Age: Inquisition - Dragonslayer and The Black Emporium are free DLCs for all platforms. A new patch is also out for DA:I to address a range of issues. The Jaws of Hakkon DLC also received a launch date for gamers not on the PC and Xbox One, as they can experience that single player adventure on May 26.

Source: Dragon Age Website [1] & [2] and BioWare Blog

GOG Galaxy Platform Now in Open Beta

Category: Gaming
Posted: May 5, 2015 10:56AM
Author: Guest_Jim_*

Last year GOG announced it was working on a DRM-free online gaming platform named GOG Galaxy. Until today it was in a closed alpha, but now it is in open beta, so anyone can sign up for it. Being only in beta though, it is not as feature rich as Steam, Origin, UPlay, or other platforms, but it has the basics right now and plans for some interesting ones.

Currently you can do everything you can from the GOG website, such as purchase, download, and install games and associated content. These games can also be set to auto-update, unless you would rather control that yourself. One of the upcoming features is actually to rollback updates, in case they break things. In-game features include achievements, multiplayer and matchmaking, even with Steam players, game-time and stats tracking, with an in-game overlay coming in the future. Naturally there are also community features, like a friends list and online chat, but game invites and joining are not yet implemented.

All of these features can be turned off, so if there is one you do not care about, you can tick it off and move on. Even the client itself is optional, with nothing being mandatory to enjoy your games and no personal data is collected either. As the GOG Galaxy page puts it, "we want to make it so good, you'll actually want to use it." Follow the links to sign up for the beta, which is rolling out in batches.

Source: GOG

Hacking Rampant in GTA Online; Rockstar Implements Anti-Cheat to Ban Offenders

Category: Gaming
Posted: May 5, 2015 10:55AM
Author: bp9801

Grand Theft Auto V has been out on the PC for a little while now, yet it has been in the news recently for some less than stellar reasons. Hacking has taken off in GTA V and greatly reduced the enjoymeny of people playing legitimately in GTA Online. Rockstar then implemented an anti-cheat measure, which caused even more groaning and outright lying from people saying they were banned because the developer can't distinguish between a "good" or "bad mod." Some people even said they were banned in single player for using mods, which isn't entirely accurate. Players who used the Field of View (FOV) mod in GTA Online were banned, as were people shooting money at others. Artifically increasing your money in GTA Online has always resulted in a ban ever since the game came out on consoles, and it looks like people who unwittingly get their money increased by the hackers can be banned, too.

Rockstar is doing what it can to reduce the hackers, but trying to see which are legitimate complaints and which are from entitled cheaters can be hard. Right now, if you're playing GTA Online and see someone hacking or using a trainer, the best bet is to report them and join a different lobby.

Source: Reddit [1] & [2], Rockstar Support, and Inquisitr

Could The Joker Be in Batman: Arkham Knight?

Category: Gaming
Posted: May 5, 2015 09:55AM
Author: bp9801

Details for Batman: Arkham Knight's DLC appeared the other day, where we found out we could play as Batgirl. A recent trailer showed the likes of Robin, Nightwing, and Catwoman with the Dual Play feature, where we can team up with one of them for some fights. However, one scene in that trailer has started fueling some rumors. The scene in question has "Johhny Charisma: Live!" on a theater marquee, and when some people broke up parts of that name, we get "JOCHA IS ALIVE." So, is The Joker making an appearance in Batman: Arkham Knight as an enemy to face off with, an unlikely ally to help out, or is this just grasping at straws?

There is always a chance we'll see the Clown Prince of Crime in one of Scarecrow's fear-induced hallucinations or even in a flashback, but other than that I'm not entirely convinced we'll see the Joker at all. Still, given that Rocksteady and Warner Bros. are keeping some things about the game close to their chests, it's something we can't rule out altogether.

Batman: Arkham Knight arrives June 23 for the PC, PlayStation 4, and Xbox One. Picking up an NVIDIA GeForce GTX 980 or 970 video card nets you a copy of the game, as well as The Witcher 3: Wild Hunt.

Source: WCCFtech

Beautiful Rainforest Environment Created in Unreal Engine 4

Category: Gaming
Posted: May 5, 2015 05:16AM
Author: Brentt Moore

It has been just two months since Epic Games announced that its immensely popular Unreal Engine 4 was free for everyone to download and use. Talented individuals have undoubtedly been creating a wealth of environments since the engine was made available for free, and now one individual, who goes by "Techuser/2" on Flickr, has released images and a video of a rainforest environment that looks downright beautiful. While it may or may not look as good to some viewers as some tropical environments created in CryEngine, there is no doubt that the scenes provided showcase some impressive lighting and textures that can be facilitated through Unreal Engine 4.

Source: WCCFtech

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