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Gaming Article (13)

NVIDIA Introduces the GeForce GTX 950 for MOBA Gamers and Shares the GeForce Experience

NVIDIA Introduces the GeForce GTX 950 for MOBA Gamers and Shares the GeForce Experience

» August 19, 2015 05:00PM

Sorcerer King Review

Sorcerer King Review

» July 15, 2015 05:00PM

Ozone Strike Pro Backlit Mechanical Gaming Keyboard Review

Ozone Strike Pro Backlit Mechanical Gaming Keyboard Review

» July 1, 2015 05:00PM

The Witcher 3: Wild Hunt Review

The Witcher 3: Wild Hunt Review

» June 3, 2015 05:00PM

Grand Theft Auto V Review

Grand Theft Auto V Review

» May 5, 2015 05:00PM


Gaming News (831)

Details of Upcoming Patch for Batman: Arkham Knight Revealed

Category: Gaming
Posted: September 3, 2015 03:28PM
Author: Brentt Moore

While gamers have been expecting a patch from Rocksteady Studios that improves the game itself, AMD released a new Catalyst beta driver just a few days ago that brought along some much needed performance and quality/stability improvements for Batman: Arkham Knight. Now, thanks to a brief appearance made by the beta version of the upcoming game patch, details surrounding the upcoming update to Batman: Arkham Knight are now available. The next major patch for the game will bring along a variety of fixes, such as reduced frame rate hitches, improved performance across all GPUs, optimized system memory and VRAM utilization, and low resolution texture bug fixes. The Batman: Arkham Knight patch will also add in a wealth of in-game settings to include the ability to limit the game’s FPS to 30, 60, or 90, high texture resolution selection, texture filtering options, Adaptive V-Sync capabilities, a VRAM usage meter, mouse sensitivity and mouse smoothing controls, and motion blur, chromatic aberration, and film grain toggles.

Rocksteady Studios has not provided any release date for the upcoming patch for Batman: Arkham Knight, but gamers should expect to see it available for download in the coming weeks.

Source: WCCFtech



Battlefield 4 Night Operations is Now Available

Category: Gaming
Posted: September 1, 2015 01:29AM
Author: Brentt Moore

According to danmotoxx, a Community Manager for Battlefield at Electronic Arts, Battlefield 4 Night Operations is now available virtually worldwide for platforms that include PC, Xbox 360, Xbox One, PlayStation3, and PlayStation 4. European gamers on the PlayStation 3 and PlayStation 4 will have to wait until September 8 to receive the map, unfortunately. The launch of Night Operations comes alongside the release of the Battlefield 4 Summer Patch, which features the nighttime map that is based on vanilla BF4’s Zavod level as well as gameplay tweaks and fixes. Battlefield 4 Night Operations supports Conquest, Rush, Team Deathmatch, Obliteration, Domination, and Gun Master game modes, and should provide plenty of fun for those still playing Battlefield 4.

Source: Battlelog and PlayStationLifeStyle.net



Release Date Announced for Deus Ex: Mankind Divided

Category: Gaming
Posted: August 31, 2015 11:05AM
Author: Guest_Jim_*

First announced back in April, Deus Ex: Mankind Divided has been given a release date of February 23, 2016. Mankind Divided continues Adam Jensen's story from Deus Ex: Human Revolution in a time when augmented humans are being segregated from the world. He will have to navigate the many choices before him to eventually reveal a worldwide conspiracy.

As with most modern games, you can pre-order Deus Ex: Mankind Divided, but there is a bit of a twist to it. As people pre-order, tiers of rewards will be unlocked for everyone to choose from. The first tier is already unlocked and allows everyone who pre-orders to select from three equipment packs to use in game, including the Classic Pack with Adam's gear from Human Revolution. The second tier lets you choose between a digital artbook or soundtrack sampler, while the third tier awards a mission, and the fourth tier contains a digital comic book and a novella to choose from. If the number of pre-orders reaches tier five though, the game will release four days early.

If you want all the goodies from the 'Augment your Pre-Order' program, you can purchase the Collector's Edition that includes all of the in-game items, and some physical items as well.

 

 

Source: Square Enix



New NVIDIA Drivers for Mad Max and Metal Gear Solid V: The Phantom Pain

Category: Gaming
Posted: August 31, 2015 10:47AM
Author: Guest_Jim_*

Ahead of tomorrow's releases of Mad Max and Metal Gear Solid V: The Phantom Pain, NVIDIA has released version 355.82 of its Game Ready Drivers. This new driver features the latest optimizations for both games and their SLI profiles. Rocket League, Gu Jian Qa Tan Online, and World of Tanks for Windows 10 are also receiving their SLI profiles.

You can download the new drivers manually or through the GeForce Experience application.

Source: GeForce.com



Dragon Age: Inquisition's Story Wraps Up in the Trespasser DLC; Arrives September 8

Category: Gaming
Posted: August 29, 2015 05:29PM
Author: bp9801


The world of Thedas is in peril once more, but this time from an entirely different threat than anything we've faced before. Two years have passed since the events of Dragon Age: Inquisition (so yes, consider spoilers throughout if you have yet to finish the game), and it appears the Orlesians are unhappy with how things have played out. A trial is held, but something else crops up: a Qunari invasion. In Dragon Age: Inquisition - Trespasser, we're tasked with fighting off a Qunari invasion into southern Thedas, further than they've ever reached before in these numbers. And through Eluvian mirrors, no less, so I wonder what else they may have at their disposal. To make matters worse, it appears the Inquisitor's Mark is threatening their life, although why it's doing so is unknown. Perhaps it was never meant to go that long without a Breach in the sky?

Trespasser takes us across new and familiar parts of Thedas to fight the Qunari, and even a dragon. New equipment and abilities await us, and so does a certain Elf. Perhaps he can help with the Mark? And where has he been these past two years? So many questions, but fortunately we do not have long to go to get those and more answered. Dragon Age: Inquisition - Trespasser arrives on September 8 for PC, PlayStation 4, and Xbox One. EA Access members can save 10% off the hopefully $14.99 price. Trespasser is set to be the final story DLC for Dragon Age: Inquisition, and it certainly looks to send it out with a bang.

In addition to the new DLC, BioWare is also adding in a Golden Nug statue to Skyhold's Undercroft once you beat the game (think New Game+, but with a twist). Clicking on the statue uploads all your schematics, potions, mounts, and any other collectible to the cloud on your platform of choice, and then you can access that content on any character, regardless of point in the game for them. Just have the game completed with one character and you can access it on every other character you have, new or old. We are also getting a wardrobe with more than a dozen different outfits to change into and wear around Skyhold. The Golden Nug and wardrobe will be added into the next patch, so you won't need the Trespasser DLC to enjoy them.

Source: Dragon Age PAX Prime Panel and Dragon Age Website




Lionsgate Working on Movie Adaptation of Borderlands

Category: Gaming
Posted: August 29, 2015 07:00AM
Author: Nick Harezga

Lionsgate, the studio behind movies such as the Hunger Games and Divergent series, has announced that it is developing a movie centered around the Borderlands universe. The movie is being produced by industry veterans Avi and Ari Arad, who have worked on movies such as Iron man, Spider Man, and X-Men. There aren't any significant details on what aspects of the Borderlands games will be explored in the game, but the games present a great deal of content to explore. Lionsgate Co-Chairs Rob Friedman and Patrick Wachsberger described the decision to make the movie stating, "Part of our strategy in entering the game space under Peter Levin has been to source new brands with built-in audiences that will translate into great films and television shows. The ‘Borderlands’ games don’t pull any punches, and we’ll make the movie with the same in-your-face attitude that has made the series a blockbuster mega-franchise." Take-Two Chairman and CEO Strauss Zelnick added "This alliance is ideally positioned to create a bold, provocative, no-holds-barred motion picture phenomenon that will delight ‘Borderlands” current legions of fans and captivate moviegoers around the world."

Source: Variety



XCOM 2 Delayed Until February 5, 2016

Category: Gaming
Posted: August 28, 2015 12:32PM
Author: Guest_Jim_*

When XCOM 2 was announced in June, it was given a November release date. Now it has slipped to February 5, 2016. In a letter to XCOM fans at XCOM.com, the developers say they need "a little more time to make it the best possible game."

XCOM 2 is the follow-up to 2012's XCOM: Enemy Unknown and is being developed by Firaxis Games, the studio behind the Civilization series. This sequel is set some twenty years after Enemy Unknown and in that time, the aliens have conquered the planet. Your new goal is to lead the resistance against the aliens with guerrilla tactics. The game is a PC exclusive.

Source: XCOM.com



Multiple Bethesda Games Come to GOG

Category: Gaming
Posted: August 26, 2015 09:19AM
Author: Guest_Jim_*

You read the title right, multiple Bethesda Softworks games have come to GOG, and some have returned after some time away. Fallout, Fallout 2, and Fallout Tactics were available on GOG back when the site first launched, but were removed a few years ago due to some licensing issues. Now all three are back, and if you purchase all three together at 66% off.

Along with them, Quake, The Ultimate DOOM, and DOOM II + Final DOOM can be purchased together for 33% off. The third and final Bethesda bundle contains The Elder Scrolls: Battlespire, The Elder Scrolls Adventures: Red Guard, and The Elder Scrolls III: Morrowind, and has a 33% discount. If you are looking to get The Elder Scrolls: Arena or The Elder Scrolls II: Daggerfall, just purchase any Bethesda title, and the pair will be added to your library for free!

The bundle deals only last until September 2, so you have a week to make your purchases.

Source: GOG



GOG Galaxy Beta Receives Rollback Feature

Category: Gaming
Posted: August 25, 2015 08:55AM
Author: Guest_Jim_*

Back in May the GOG Galaxy client came to open beta, allowing everyone interested to work with the completely optional and DRM-free platform. At the time it listed more features as coming than were included, but today one of the more significant and unique features has been released: the Rollback feature. With this feature you can take a game back to a previous version, when mods were working, performance was better for you, exploits were still present, or whatever other reason you may have.

To get the update with the Rollback feature, you will have to go into Galaxy's settings and check off receiving preview updates, as it is not yet being distributed to every user. Along with this feature, the Friend system has been improved to accept email address and GOG.com username, improved navigation, better performance HiDPI support, the ability to pause downloads and installations, and more control over the installation process in general, amongst other changes. You can read more on these other changes by following the source or going to the GOG.com/Galaxy webpage, where all of the upcoming features are listed.

Source: GOG



Rockstar Editor Receiving Updates and Coming to Consoles Next Month

Category: Gaming
Posted: August 24, 2015 11:22AM
Author: Guest_Jim_*

When the PC version of Grand Theft Auto V launched earlier this year, it included the Rockstar Editor, a tool for capturing and editing gameplay to create videos. With it the player can record gameplay starting from any point, or keep the last few moments captured for when something unexpected happens. Then the clip can be loaded up and manipulated by changing the camera's position and angle, adjusting the speed of the clip, and more.

Now Rockstar has announced that this tool will be coming to both the Xbox One and Playstation 4 next month, as part of a downloadable update that also includes new GTA Online Freemode gameplay. Rockstar Editor is also getting some new features, including an ambient audio and sound effects library, the ability to export still frames to Snapmatic, improvements to Director Mode, new fonts, and the ability to copy and paste marker properties (something I personally have been looking forward to).

Source: Rockstar Newswire



Microsoft Could Bring Backwards Compatibility to Xbox Games

Category: Gaming
Posted: August 21, 2015 01:37PM
Author: Nick Harezga

Head of Xbox at Microsoft Phil Spencer addressed the question of whether the company would extend backwards compatibility to original Xbox games with some comments on Twitter earlier this week. The team is "actively considering" the possibility with Spencer stating "I don't think it's silly. I ask the BC team this question a lot. Need to finish 360 BC for now." More than 100 Xbox 360 games will become playable on the Xbox One starting in November and Xbox backwards compatibility could be a logical next step. It would certainly give Microsoft another leg up on Sony and the PlayStation 4, which lacks backwards compatibility.

Source: IGN



Details of Batman: Arkham Knight's Upcoming PC Patch Revealed

Category: Gaming
Posted: August 20, 2015 10:28PM
Author: bp9801


The PC version of Batman: Arkham Knight is getting closer to its patch that will help to hopefully give us the game we should have had from the start. Warner Bros. has released some details of what we can expect in the PC patch, and it's a fairly extensive list of items. The argument can and should be made that if WB actually invested the time to give PC players an actual product instead of a shoddy port we wouldn't be in this mess, but we can only hope it serves as a lesson for its future PC releases. At any rate, here are the main aspects of what WB and developer Rocksteady are bringing to the PC version in the upcoming patch:

Reduced frame rate hitches
Optimized system memory and VRAM usage
Improved performance on all GPUs (requires the latest drivers)
Min Spec AMD GPU is once again the Radeon HD 7870 2GB
More Robust In-Game Settings, including:

  • Added the ability to change settings for Max FPS to 30/60/90
  • Added toggles for Motion Blur, Chromatic Aberration, and Film Grain
  • Added a “High” Texture Resolution value
  • Added Texture Filtering option
  • Added an Adaptive V-Sync option (NVIDIA only)
  • Added VRAM Usage Meter
  • Added Mouse Sensitivity Slider & Mouse Smoothing Option

Fixed low resolution texture bugs
Fixed hitches when running on mechanical hard drives (HDD)

It's a nice list of changes, especially all the in-game options for things like texture resolution, mouse smoothing, and the ability to display more than 30FPS. It isn't the full list of changes in the patch, just the highlights. WB calls this an "interim patch," which hopefully means we'll have more coming down the road to improve performance and bring the PC version even more in line with its console counterparts. There was no date given for when to expect this patch, so it'd be nice to have that information, and the patch, soon.

Source: WCCFtech



Razer Partners with Intel for RealSense Technology Camera

Category: Gaming
Posted: August 19, 2015 05:49AM
Author: Brentt Moore

Razer is working with Intel to develop and deliver a consumer desktop and Virtual Reality camera that features RealSense technology. The camera is expected to provide a wealth of features offered by Intel’s RealSense technology, such as 3D scanning as well as motion and gesture recognition, all within a sleek and stylish Razer product design. The camera is going to enhance game broadcasting and Virtual Reality gaming capabilities for communities surrounding both gaming and Virtual Reality. Min-Liang Tan, the co-founder and CEO of Razer, publically noted that "Razer is excited to be working with Intel, using Intel RealSense technology to help pioneer work for game broadcasting, as well as with VR, with support from the growing OSVR movement." Dr. Achin Bhowmik, the general manager of Perceptual Computing, stated that "We are proud of the beautiful design of Razer's Intel RealSense Camera peripheral and we look forward to enabling innovation in the gaming world together."

Source: TechPowerUp



Official Mod Tools Arrive for The Witcher 3: Wild Hunt

Category: Gaming
Posted: August 14, 2015 02:36PM
Author: bp9801


Gamers everywhere have been enjoying The Witcher 3: Wild Hunt over the last several months, with CD Projekt RED's stellar RPG keeping many people entertained for hours on end. If you want a little more to your game, however, and need something beyond what CDP has already provided with the free DLC, perhaps some mods will strike your fancy? Earlier today, CD Projekt announced the Witcher 3 Modkit and a suite of modding tools to give you a little more with your game. The Modkit allows for texture import and export to change up how items look in the world, new meshes can be inserted to completely replace in-game models, and scripts can be implemented to change up existing files or bring in whole new ones. Want to change up some item stats? Now you can!

The Modkit can be downloaded from the Witcher 3 Nexus page, along with four mods to give a taste of what the tools can do. These sample mods are all bundled in one download and are based off the official modding guide CDP released. One replaces Geralt's starting outfit, another changes up Roach's appearance, the third changes up some scripts for bombs, and the final one covers scripts for an equipment set. The Nexus has also updated its Mod Manager to version 0.56, but because of how it is set up with the game folders, it will only work with mods made through the Modkit. Older mods and mods made without the Modkit will still work, of course, just not with the Nexus Mod Manager.

One thing that CDP does not intend to release anytime soon is a full Redkit for The Witcher 3 to allow modders to change up everything in the game. Maybe someday that tune will change, but for now, the Modkit will be it.

Sources: GOG, Nexus, and Twitter



Handheld Steam Machine Expected in 2016, Pre-Order Starts November 10

Category: Gaming
Posted: August 11, 2015 04:11PM
Author: Nick Harezga

The Smach Zero is a handheld version of the Steam Machine consoles that run the Steam OS from Valve, giving users access to their PC game collection in a console form factor. The device will be powered by "an AMD G-Series SoC named Steppe Eagle, which features a Jaguar-based CPU paired with a GCN-based GPU." The specifications of the chip are believed to be around 1GHz for the CPU and 200-300MHz for the GPU. The Steppe Eagle will be partnered with 4GB of RAM, 32GB of expandable storage, and a 5" 720p touchscreen. The Smach Zero will be available for pre-order starting November 10 at a price of $330 with an expected delivery date of sometime in 2016.

Source: Ars Technica



New Job Listing Could Hint at Diablo 3 Expansion

Category: Gaming
Posted: August 10, 2015 04:05PM
Author: Nick Harezga

A job listing has been posted by Blizzard for an Art Director on an unannounced project set in the Diablo universe. The job requires a great deal of experience in the field with a "minimum of 10 years' experience in creating video game art, with at least 5 years as a lead artist or art director," and "a proven track record of shipping AAA products in an art director role." Applicants should also have "passion for games with a deep understanding of the Diablo franchise." Diablo 3 started out a bit slow with some issues at launch, including the real money auction house, but seems to have turned it around since then with the Reaper of Souls expansion pack and numerous gameplay patches.

Source: Polygon



Delve Into the Deep Roads with Dragon Age: Inquisition - The Descent

Category: Gaming
Posted: August 5, 2015 09:23AM
Author: bp9801


Dust off your helmets and gear up for another adventure in Thedas, as BioWare has officially announced a new piece of DLC for Dragon Age: Inquisition. Called The Descent, this DLC takes us into the Deep Roads to an area far beneath the surface, where a Darkspawn horde await us. The Inquisition must solve one of Thedas' greatest mysteries, as the world is beset by earthquakes that could consume it. The Darkspawn may be the ones to blame, but there could be something else lurking within the depths, something more ancient and dangerous. The Descent can be undertaken anytime after you reach Skyhold, so while we don't get the questions after Inquisition ends answered, we do get to square off against the "ultimate Darkspawn horde." Based on how monstrous some of them look now, we should be in for one wild ride, especially when some Blighted dwarves stand in our way. The Descent features level scaling, so as your journey deeper and deeper in, you'll start facing tougher and tougher challenges.

Dragon Age: Inquisition - The Descent arrives on August 11 for PC, PlayStation 4, and Xbox One for $14.99. EA Access members can enjoy a 10% discount on the DLC, which is a nice little bonus.

Source: YouTube and Twitter [1], [2], & [3]



Experience New Orleans and Organized Crime During the 1960s in Mafia 3

Category: Gaming
Posted: August 5, 2015 09:03AM
Author: bp9801


Last week, 2K Games confirmed that Mafia 3 does, in fact, exist, and we would get to see it during Gamescom. Well, a short while ago the worldwide reveal trailer for Mafia 3 was officially shown off, and boy, does this game look to be one to get. Mafia 3 takes us to 1968 and the heart of New Orleans, where our new protagonist, Lincoln Clay, has just returned from Vietnam. He's discovered that family just isn't who you're born into, considering he's an orphan, but who you die for, which he didn't learn until he was off fighting a war halfway around the world. Upon returning from the war, Clay, a half-black veteran, joins up with the Black Mafia in New Orleans, but sadly, they're wiped out soon after by the Italian Mafia, and Clay is left for dead. Now it is up to him to exact a path of vengeance and eventually create a power vacuum in the city, one in which Clay and his new mob can fill.

NSFW (language and violence)

Mafia 3 features different factions vying for control of New Orleans, and Clay has a way to bring them all together. Different gang leaders can serve as Clay's new lieutenants as they're welcomed into his mob, and all bring their own background to the party. Cassandra is leader of the Haitians, Burke has his Irish, and Vito Scaletta, who you may remember from Mafia 2, has his Italians, a different group than the one who wiped out Clay's former Black Mafia. You can bring these different groups into the fold and have them help you out with different abilities and favors, or watch as they try to undermine and betray you if they are unhappy with the current state of your crime empire.

The 1960s were a turbulent time, but also one filled with hope and change. Mafia 3 looks to play this up nicely, with New Orleans being an unwelcoming, racially charged city in 1968, one that looks to offer a unique experience to carry organized crime into a new era. Muscle cars, iconic songs, and the swamps and bayous of Louisiana should make for a stunning backdrop in Mafia 3, and one that we'll get to experience next year. Mafia 3 is set to arrive in 2016 (no exact date given just yet) for the PC, PlayStation 4, and Xbox One.

Sources: YouTube, Official Website, and IGN



Meet the Five Racing Icons in Need for Speed; Arriving November 3 for PC, PS4, and XBO

Category: Gaming
Posted: August 5, 2015 02:02AM
Author: bp9801


During E3 in June, EA showed off the new Need for Speed game, which looks to recapture the experience of the older Underground games, while adding in new elements to the formula. Racers can modify their cars in any number of ways, with a wide variety of cars available to tweak, modify, paint, and drive however they want. Take the cars out on races, compete how you see fit, and advance along based on your style of play: Speed, Build, Crew, Style, and Outlaw. This new Need for Speed takes us to the city of Ventura Bay, and in it are five real world icons for you to impress and get on your side. These five icons introduce you to the five different playstyles, and each one can help you on your chosen path. Check out the new Gamescom trailer below to see just who is along for the ride.

Also introduced at Gamescom is a new trailer combining elements from the E3 trailer and the Icons trailer, along with some all-new footage. The in-game scenes are in-engine shots, while the real-life scenes are just that. Whether or not the story is told through those in the game or not remains to be seen, but either way, the real star are the cars. Porsches, BMWs, Mazdas, Toyotas, Subarus, Fords, and beyond are all featured, plus a few high-end models every now and then.

Need for Speed arrives on November 3 for the PC, PlayStation 4, and Xbox One. If you missed the E3 footage, well, you can check that out below.

Sources: YouTube [1], [2], & [3]



Homefront: The Revolution Gets a New Trailer for Gamescom

Category: Gaming
Posted: August 4, 2015 11:22AM
Author: Guest_Jim_*


Homefront: The Revolution received a new trailer today for gamescom 2015. Anyone at the show, media and public attendees, can get their hands on the game.

The open-world FPS is set in an occupied United States, with the player in the middle of a guerrilla war against a Korean corporation, and its military control. Surveillance drones, armored patrols, and police violence are the new norm under the Korean occupiers, as they have the advantage with better tech, weapons, armor, and air support. You will have to rely on hit and run tactics, ambushes, and surprise attacks to survive and eventually lead the Resistance to victory.

This new trailer shows a young child reading from a prepared document a thank-you message for all the occupiers have done from the United States, while the actual events are shown, both the beatings and the resistance. The game is scheduled to launch Spring 2016 for PC, Xbox One, and PS4.

 

 

Source: Press Release and Deep Silver




Halo Wars Sequel Announced, Accompanied by Teaser Trailer

Category: Gaming
Posted: August 4, 2015 10:08AM
Author: Nick Harezga

Halo Wars was a real-time strategy game released for the Xbox 360 that put gamers in control of human and Covenant forces as they battled each other in a change of pace from the traditional FPS nature of Halo games. A sequel was announced by Microsoft today for Xbox One and Windows 10 devices with the added bonus that it is being developed by Creative Assembly, the team behind the Total War series of games. A brief teaser trailer was included with the announcement and a release date of Fall 2016 is expected.

Source: Games Radar



AMD Gaming Scientist Accuses NVIDIA GameWorks of 'Damaging' the Industry

Category: Gaming
Posted: July 31, 2015 09:25AM
Author: bp9801

NVIDIA GameWorks has faced its share of issues over the last few months, especially when it comes to The Witcher 3, Project: CARS, and performance numbers. HairWorks, particularly in The Witcher 3, doesn't play nice with AMD video cards, and now an AMD employee has some less than kind words concerning NVIDIA's tech. AMD gaming scientist Richard Huddy says the issue isn't just with AMD, as he calls NVIDIA GameWorks damaging to the "performance on NVIDIA hardware as well, which is a bit tragic really." Huddy believes GameWorks is designed to reduce performance on high-end cards so people are forced into an upgrade path.

That’s the consequence of it, whether it’s intended or not - and I guess I can’t read anyone’s minds so I can’t tell you what their intention is. But the consequence of it is it brings PCs to their knees when it’s unnecessary. And if you look at Crysis 2 in particular, you see that they’re tessellating water that’s not visible to millions of triangles every frame, and they’re tessellating blocks of concrete – essentially large rectangular objects – and generating millions of triangles per frame which are useless.

Now, bringing down AMD’s performance is pretty dodgy, but when they bring down their own consumers’ performance, then it makes you wonder what they’re up to. Their QA must be appalling if it’s a mistake, and if it’s not a mistake, it makes you wonder what their motivation must be. So I think it’s very unhelpful for the business. If you look at the way the performance metrics come out, it’s damaging to both Nvidia’s consumers and ours, though I guess they choose it because it’s most damaging to ours. That’s my guess.

That is rather damning from an AMD gaming scientist, especially since GameWorks was created by NVIDIA as a way to provide a suite of effects instead of a piece of code here or there. Huddy insists that NVIDIA GameWorks titles have a lower average review score than anything AMD has been involved with, when looking at Metacritic or another review aggregate. If NVIDIA were to give out the source code and let developers implement and tweak what they want, things will go back to normal, according to Huddy.

Some bitter feelings could be the result of these comments, or there could be something to them. There's no way to know for sure, and NVIDIA has not released a statement yet one way or the other on Huddy's viewpoint.

Source: PCR via MCV



When Batman: Arkham Knight Reappears, NVIDIA Believes Gamers Will Be 'Delighted'

Category: Gaming
Posted: July 30, 2015 03:49PM
Author: bp9801


Batman: Arkham Knight has faced more than its share of issues on the PC, as Warner Bros. ended up pulling it from storefronts in order to try and deliver something playable. After some work, Batman: Arkham Knight is slated to reappear sometime in August, and according to an NVIDIA engineer, it will be quite stunning. NVIDIA engineer Tom Petersen stated the reworked title will be a "quality game" and people will be "delighted" once it appears again to buy on Steam. Petersen also said the improvements won't just benefit GeForce owners, but all PC gamers who have been having issues. Some things are on NVIDIA's end, like drivers, while others are to the game itself, so hopefully this pans out whenever the patch goes out. Everything from the 30FPS cap to weather effects, low resolution textures, hard drive streaming, more graphical options, and beyond are expected to arrive, which will be more than welcomed.

We still don't know when this will all appear in Batman: Arkham Knight and when it can be purchased again, but hopefully we get some clarification during Gamescom next week.

Source: WCCFtech



Endless Space 2 Announced, Paired With Reveal Trailer

Category: Gaming
Posted: July 30, 2015 03:15PM
Author: Nick Harezga

Endless Space is a 4X strategy game set in space from developer Amplitude Studios. The studio is responsible for a number of other games including Endless Legend, and the team has announced that its next game will be Endless Space 2. A brief reveal trailer accompanies the announcement but there isn't a lot of information that can be gathered from it. More information is expected at Gamescom and until then, Endless Space: Emperor Edition is currently available in the Humble Bundle.

Source: PC Gamer



Wasteland 2: Director’s Cut Releases October 13 for PC, Xbox One, and PS4

Category: Gaming
Posted: July 30, 2015 11:36AM
Author: Guest_Jim_*


Back in 1988 Wasteland released and it was not until last year that it received a direct sequel, Wasteland 2. Come October 13, Wasteland 2: Director's Cut is going to release for PC, as a free update for all current owners, and for the Xbox One and PS4, in North America. The worldwide console release will be on October 16. The MSRP is $39.99.

The Director's Cut features overhauled graphics, redone character and level art, tens of thousands of new voice-over lines, and new features. Combat has seen balancing improvements and new "Precision Strike" and "Perks & Traits" systems have been added. Naturally, the UI and controls have been reworked for the consoles.

Source: Press Release and Deep Silver




Experience the Battle of Black Fire Pass in Total War: WARHAMMER

Category: Gaming
Posted: July 30, 2015 10:42AM
Author: bp9801


A couple weeks ago, The Creative Assembly released the first in-engine cinematic trailer for Total War: WARHAMMER. That trailer showed us a little bit of the Battle of Black Fire Pass, where Emperor Karl Franz leads his troops against the Greenskin horde under the command of Orc Warboss Grimgor Ironhide. It was a nice glimpse of what we can expect to see in Total War: WARHAMMER, but we didn't get the full view of that battle. Well, until today, as The Creative Assembly has released the developer walkthrough video of the Battle of Black Fire Pass. The full and unedited battle is at our disposal, with some comments from the developers filling in details here and there on what we can expect. This battle formed the basis of what Creative Assembly was showing off during gaming conferences, and is a scripted demo, meaning things happen so we can see them on camera instead of switching to it and the fight is already over in a particular area. So sit back, relax, and enjoy this intense battle between the Empire of Man and the Greenskins.

Total War: WARHAMMER has an unknown release date so far, but we hopefully learn that before too long.

Source: YouTube



ZOMBI is Coming to PC, Xbox One, and PS4

Category: Gaming
Posted: July 30, 2015 10:33AM
Author: Guest_Jim_*


Remember back to 2012 when the Wii U launched? One of the games it launched with was the Ubisoft title ZombiU, a survival-horror title many people enjoyed. Starting August 18, even more people will have the opportunity to play it as ZOMBI digitally releases then for PC, Xbox One, and PS4. It has been optimized for the new platforms to take advantage of the newest hardware.

Like the original release, ZOMBI is set in London and challenges the player to survive against the zombie horde as long as possible, collecting supplies in your bug-out bag. If/when you die, your character drops the bag with your equipment, so the next survivor has the choice of hunting down the bag and fighting off the zombies in the area, or start scavenging again. Which will you choose?

Source: Press Release




Toy Soldiers: War Chest Releases August 11

Category: Gaming
Posted: July 29, 2015 08:09PM
Author: Guest_Jim_*


The third entry in the Signal Studio franchise, Toy Soldiers: War Chest will be releasing to PC, Xbox One, and PS4 on August 11. It will available for digital download and at retailers in both a standard edition and Hall of Fame edition. The Hall of Fame edition includes four licensed armies in addition to the four armies of the standard edition. These armies can be purchased individually or together in the Legendary Heroes Pack.

These four licensed armies are the Masters of the Universe led by He-Man, G.I. JOE led by field commander Duke, Cobra led by Cobra Commander, and the Assassin's brotherhood led by Ezio.

Source: Press Release




Microsoft Developing PC to Xbox One Streaming Capability

Category: Gaming
Posted: July 29, 2015 03:28PM
Author: Nick Harezga

With the release of Windows 10, Microsoft added the ability to stream Xbox One games to your PC. Head of Xbox at Microsoft Phil Spencer has revealed that the company is currently working on streaming in the opposite direction, sending PC games to your Xbox One. Spencer said the reverse direction was "a little more challenging" but feels that Microsoft is up to the challenge. Spencer added that the preferred input peripherals for PC gamers would be available stating, "We understand if you're going to go PC to Xbox, we need to get keyboard and mouse working completely so you could play those games." There was no clear timeline for the feature to be added but the mere thought of streaming from PC to console is an interesting proposition.

Source: The Verge



MotoGP 14 Added to NVIDIA GRID

Category: Gaming
Posted: July 28, 2015 03:35PM
Author: Nick Harezga

MotoGP 14 is the latest game to be added to the NVIDIA GRID service, an online game streaming platform available to SHIELD owners. The game is accessible using the SHIELD Android TV device, a tablet, or the handheld gaming system. MotoGP 14 is described as having graphics "as supercharged as the superbikes you’ll take out on the tracks, and the controls are tight and unforgiving—rewarding precision and penalizing heavy hands. And that’s just what you should expect from a game that attempts to replicate the feel of screaming around bends at 200mph, where there is no margin for error." GRID is available to SHIELD owners for free until September 2015 and currently boasts more than 50 PC games.

Source: Press Release



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