Thermaltake's Core X9 case is a unique take on the E-ATX market, as you can see in the OCC review, and now it is getting a new paint job. The Thermaltake Core X9 Snow Edition takes that case and gives it a pure white appearance inside and out, which should help it stand out even more in your setup. The Core X9 features a dual chamber design, with the top chamber containing the majority of the components, and the lower housing the PSU and drive bays. Cooling support is extremely large, as it can fit up to 20 120mm fans, 13 140mm fans, or four 200mm fans, plus any combination of those you see fit. A 200mm fan is installed in the front and a 120mm in the rear to give you a headstart. It also supports water cooling, with 1/4", 3/8", and 1/2" tubing possible, plus up to a 480mm radiator. If you need even more room, grab a second Core X9 case and stack them, so one can house your hardware and the other all your watercooling needs.
The Core X9 has three 5.25" drive bays on the front, with a hard drive cage fitting either six 3.5" or 2.5" drives. There's also a hidden slot by the motherboard tray for one 3.5" or two 2.5" drives. The drive cages can all be customized to fit your needs, too. Four USB 3.0 ports and audio in/out are on the side of the case, as is a large window. Both the window and I/O panel can be changed around to match your style, so they can be on either the left or right side of the case. CPU coolers up to 250mm in height, video cards up to 590mm in length, and power supplies up to 200mm long are all supported by the Core X9.
The Thermaltake Core X9 Snow Edition is available soon for $179.99.
AMD has been previously rumored to be working on a 16 core APU, but a new rumor is doubling that core count for the server market. The Opteron CPU would pack 32 Zen cores and, being a server part, would not need a Greenland GPU along for the ride. It seems that stripping out the GPU component allows for double the cores. Each core apparently will have 512KB of L2 cache and every four cores share 8MB of L3 cache. The CPU would have eight clusters of four cores each, with support for secure boot, cryptographic co-processing, and eight DDR4 memory channels. Each channel would support 256GB of RAM, so that means 2TB in total is possible. The 32 core model should sit at the top, with fewer cores available as you get further down the line, based on what your server needs.
Again, this is all just rumor, with the 32 core Opteron not likely to arrive until sometime next year. Once we have some confirmation on this and any other AMD part in the works, you can be sure to find it here.
Marvel has seen a resurgence in relevance and economic standing, due in no small part to the Marvel Cinematic Universe. Comics and movies are big for Marvel, and so is the video game front, with various popular titles released throughout the years. Soon there will be a new video game from Marvel, as the company recently announced a partnership with Telltale Games. Telltale is known for its story-driven titles like The Walking Dead, Game of Thrones, and The Wolf Among Us, among others, and it is that expertise that it will bring to the Marvel Universe. Marvel Games creative director Bill Roseman said the Telltale titles will aim for authenticity, an "eye-popping" visual style, and should please Marvel fans the world over. Marvel's Peter Phillips, the executive vice president and general manager for interactive and digital distribution, said "Marvel is about storytelling," which perfectly plays with Telltale's abilities.
The first Marvel/Telltale games won't be ready until 2017. The platforms aren't known either, but one would think PC, PlayStation 4, Xbox One, and possibly mobile platforms will be included.
Our voices and how we speak are part of how we stand apart from each other, but as we age, these can change. Over time the muscles and tissues involved degrade, leading to weaker or strained voices, but some researchers at the Beckman Institute are interested in finding ways to prevent or reverse this. To that end the researchers have used an advanced MRI technique that allows for detailed images to be captured at an unprecedented speed of 100 frames per second.
There are over one hundred muscles involved with speech, spanning from our chest and neck to our jaw, tongue, and lips. To understand how they all work together and how they change over time, the researchers needed a view inside the human body, while the subject was speaking. Actually the subject was singing 'If I Only Had a Brain.' Obviously the person does, as you can see it in the MRI, and much more. The MRI technique was also developed at the Beckman Institute, and at 100 FPS is significantly faster than any other technique. Typical MRIs operate at around 10 FPS.
The end of the week is here, with some items to help welcome the weekend. There is a review of the Dell Venue 11 Pro 7140 Convertible laptop, which has an Intel Core M processor, 8GB of RAM, and a 256GB SSD. We also have a new case mod that honors last year's passing of H.R. Giger, the man behind some truly classic sci-fi designs, and has a Xenomorph design worked into the case itself. Lastly there's a new podcast covering the latest news and reviews from the past week.
Nanotubes are among the carbon allotropes that have piqued the interest of many since their discovery, thanks to their special properties. One of the hopes for these materials is that they can be used to create advanced electronic devices. Now researchers at Rice University have found that some important properties can be tuned for double-walled nanotubes.
Carbon nanotubes are long cylinders of carbon atoms, arranged in hexagons, and come in various forms, include single and multi-walled. Single-walled nanotubes are made of a single cylinder, whereas multi-walled nanotubes are comprised of multiple concentric tubes, and are stronger and stiffer than the single-walled versions. It turns out that double-walled nanotubes exist in a nice place as they have some of the useful properties of single-walled nanotubes, while still being stronger and stiffer. Now the Rice researchers have determined, with atomic-level models, that the properties of double-walled nanotubes can be tuned by manipulating specific properties. For example, the band gap can be controlled by altering the separation between the inner and outer tubes, if the inner tube is semiconducting and outer tube is metallic.
At the moment there is sadly no way to control the growth of double-walled nanotubes with the necessary accuracy, but this research still indicates a great future for such efforts. Also other configurations of nanotubes could have other properties beneficial for various applications.
Batman: Arkham Knight is arguably one of the most anticipated games of this year. With the minimum, recommended, and ULTRA specifications released just yesterday, the game is likely to be enjoyed by a wealth of gamers upon its June 23, 2015 release. In order to show off just how beautiful Batman: Arkham Knight can look when running on a high-end system, Warner Bros and Rocksteady have released a brand-new 4K screenshot of the game, which successfully showcases its magnificent visuals.
All computer users have undoubtedly experienced frustration with their machines at one point or another, due to system crashes, slow performance, or simply the inability to complete a certain task. While most users tend to deal with the frustration in a nonviolent manner, one man decided that using a gun to end his personal frustration with his Dell computer was the best option available. Lucas Hinch, 37, placed his computer in a Colorado Springs alley and shot it a total of eight times, rendering the machine completely useless. While Hinch may have gotten what he wanted in disabling his computer, he was issued a citation by Colorado Springs police for discharging a weapon within city limits; the penalty for the citation has yet to be decided by a judge.
Aerogels are a fun class of materials as they are unbelievably light and have some unique uses, such as collecting dust from a comet's tail. By making them out of different materials, one can get special properties, but some materials are harder to work with than others. Researchers at Lawrence Livermore National Laboratory have recently managed to create an aerogel out of graphene by 3D printing, which is something many have tried and failed to do before.
Aerogels sometimes referred to as 'liquid smoke' and are made by replacing the liquid component of a gel with a gas. Attempts at making one from graphene have more or less failed because the pore structure has been so random, making it impossible to control its mass transport and mechanical properties. The LLNL researchers solved this problem though by turning to a kind of 3D printing called direct ink writing. The ink in this case was an aqueous solution of graphene oxide, mixed with silica, and it was extruded from a micronozzle to form the 3D structure. This allows for the necessary control over pore structure and physical properties.
The resulting aerogel is electrically conductive, lightweight, has a high surface area, and demonstrates supercompressibility. The material could end up finding uses in energy storage, sensors, nanoelectronics, catalysis and separations, and more thanks to the ability to print almost any complex structure desired.
Valve is adding a new feature to the Steam Workshop today, one that is a little different than past rollouts. Mods are now available to purchase and sell, so whether you're looking to make a little cash from your creation or support a favorite modder, now you're able to. The paid mods are debuting with The Elder Scrolls V: Skyrim's Workshop, which Valve says has some 24,000 free mods already available. A total of nineteen paid mods are arriving today, with prices ranging from $0.25 to $5.99 (so far) for things like weapons, armor, followers, and even new towns. A bundle for $28.68 can be bought to grab the mods in one fell swoop, or you can pick and choose. Prices can be set by the creator or you can pick what price to pay, if the mod allows. All the mods can be returned within 24 hours after purchase if it doesn't work right or is broken/buggy/conflicts with other mods.
More games will be supporting paid mods down the road, although which ones from the Workshop weren't yet mentioned. Neither was the exact split of profits, although it stands to reason mod creators will get about 25-30%, as with items for Dota 2 and the like. The Elder Scrolls V: Skyrim has a free weekend on now for anyone who hasn't played it yet, with the game 75% off if you decide to buy. You can grab plenty of free mods through the Workshop or at places like the Skyrim Nexus, so you don't have to pay for any mods if you don't want to, like always. While places like the Nexus probably would have liked to know in advance that paid mods were coming to the Workshop, those sites will still do what they can to support the many thousands of mods on them.
So, how does Valve's decision to launch paid mods sit with you? Good idea, bad idea, or something in between? With the abundance of free mods already available, some quite extensive, it is curious to see why there needs to be a paywall.
Besides higher speeds, DDR 4 memory also allows for higher capacity chips, allowing a system to sport as much or more RAM than some of my computers have had as storage. G.SKILL is proving that capability by announcing the world's first DDR4 128 GB (16 GB x 8) 2800 MHz memory kit, which runs at 1.35 V.
The memory chips are made on the latest 20 nm fabrication process by Samsung and the modules have already been validated on an ASUS X99 Rampage V Extreme with Intel Haswell-E CPUs. The modules also support Intel XMP 2.0 for the Intel X99 platform. The memory will be available in kits of up to eight modules and at frequencies from DDR4-2133 MHz to the aforementioned DDR4-2800 MHz. As usual it is backed by G.SKILL's limited lifetime warranty.
Probably one of the more anticipated games this year is Batman: Arkham Knight, which releases June 23. With the release so close we can expect more information to appear for it, including the system requirements, which are now listed:
Minimum System Requirements
OS: Win 7 SP1, Win 8.1 (64-bit Operating System Required)
Also, there is a rumor out there now that Arkham Knight may receive a post-release patch to give it DirectX 12 support, for those running Windows 10 with appropriate hardware. The rumor also states that The Witcher 3: Wild Hunt will receive a similar patch, but only time will tell for both games.
Less than a month remains before we once again step back in the boots of Geralt of Rivia and find out what all awaits us in The Witcher 3: Wild Hunt. If you just cannot wait to get some information on the game and want to see how it plays out, well we have a treat for you. The "Precious Cargo" quest from the game's prologue has been revealed in a walkthrough, so this is the perfect chance to see what The Witcher 3 is like. Of course, for those wanting to avoid spoilers of any kind, it is probably better you did not watch the video. For everyone else, we get to see how Geralt handles his business. Heading towards the quest sees Geralt riding on a horse, through some rather gorgeous environments, with the sun shining, trees moving in the wind, and workers clearing part of a road. Footage is from the PC version of the game, but played with an Xbox One controller, hence the button prompts.
The man giving the quest calls out to Geralt from a small camp just off the road, and perhaps you pass him by without even stopping. In this case, Geralt stops and hears what the man, a merchant, has to say. Some monsters are afoot and devoured the merchant's horse after he was thrown off. A small box is what is most precious to him, and Geralt can decide whether or not to bring it back. I have to say, Geralt's hair looks pretty good as it moves in the wind, which is nice to see as some games tend to have static hair no matter what. We get a look at the quest and inventory system, with the new quest being made active and a potion put into a quick slot. Then it's off to find the merchant's wares and that small box. Instead of describing it any further, I'll let you watch how it all unfolds below.
The Witcher 3: Wild Hunt arrives on May 19 for the PC, PlayStation 4, and Xbox One. An Expansion Pass is also available that includes two expansions totaling at least 30 hours combined.
Yesterday came the news that trailers for both Just Cause 3 and Mad Max would launch today. While the Just Cause 3 trailer is something we're still waiting on, the Mad Max one is here. It is called a "gameplay overview" trailer composed of in-game cinematics and actual gameplay, as it introduces us to the very elements that make up the game, with car combat, melee fights, and more. A narrator starts off by telling us that we start the game with nothing, where everything Max ever cared about is gone, and our will to survive is what sustains us. What we need to do first is get a new car, the Magnum Opus, to help us get around, and it can be customized however we like with a multitude of parts, mods, and weapons. Armor, engines, body kits, and more can all be upgraded and swapped out on the car, with some pretty sweet looks, to boot.
Max himself can also get new armor and weapons to take down enemies, with the armor providing various bonuses to better suit your playstyle. Your gear and abilities also need to be upgraded to take down bigger and stronger foes, with an RPG-like skill system allowing you to pick and choose. There looks to be a good amount of abilities for Max, with ones to increase his health, use melee weapons longer before they snap, and find more ammo when looting. Speaking of looting, as you drive around the Wasteland there will be hidden caches to uncover that hold valuable scrap items to upgrade your car, armor, and weapons, so be sure to get out there and find them!
Surviving in the Wasteland requires a ruthless attitude, as the factions controlling the resources will not go easy on you. Fights are brutal, whether they are from within your car or on foot. Not everyone is out to get you, of course, and it is to these people you can look to form alliances. Helping them get stronger increases the safety and security of their strongholds, and also means easier access to the essentials to survival. You will survive and reclaim what was stolen from you, because after all, you're Max.
All this and more await us in Mad Max, which arrives on September 1 for the PC, PlayStation 4, and Xbox One. Pre-orders get the Ripper car, a savage looking beast that is sure to help out in the Wasteland.
The week is drawing to its close, but not before a couple of items are on the table. We have a review of the Gigabyte X99-SOC Champion motherboard, an overclocking beast with an orange color scheme that is sure to make your rig stand out. There is also a look at the Tt eSPORTS Challenger Prime gaming keyboard, which is a membrane keyboard with macro keys, three color illumination, and a price tag that is sure to make many people happy.
It has been interesting to see how the Internet has changed over the past decade, with social media effectively replacing forums as a means of interacting with others. Despite that change though, forums are still regularly used by many, and are impacting people's lives. That impact may be more than you expect though, as researchers at the University of Exeter have found forum use can significantly improve a user's well-being.
For their study, the researchers surveyed users of forums with stigmatized and non-stigma-related topics, such as mental health issues for the former, and golf for the latter. The survey asked about why people joined the forum, how their expectations were fulfilled, how they identified with other users, their satisfaction with life, and their offline engagement with forum issues. What the researchers found is that those who sought out forums for answers also found them to be sources of support, especially for stigmatizing issues. As the users engaged more, regardless of the nature of the topic, they became more willing to get involved in related offline activities.
As the researchers sum up, by putting more into a forum, the users can get more back. As this also results in more offline engagement and activities, such as volunteering and donating, society can come to be significantly impacted as well.
NVIDIA has officially announced that it has launched a new datacenter in California that substantially reduces latency for SHIELD owners located in the Southwestern United States. SHIELD owners who live in this region will automatically connect to the new GRID server based on ping time, ensuring the best performance possible. In addition to the new server location, NVIDIA added Strider, the action and platformer series revival, to its GRID Games library, bringing the total amount of PC game offerings to 47.
As a part of its ongoing commitment to satisfy gamers through its GRID Games library, NVIDIA also revealed that SHIELD owners will be able to play LEGO Movie the Videogame and Dirt 3: The Complete Edition on April 28, 2015 and May 5, 2015, respectively.
Although AMD has been actively working on its latest desktop GPUs for the consumer market, which it will likely reveal at Computex 2015, it looks like the company has been hard at work on its next generation of mobile GPUs as well. GFXBench, a website that has provided accurate information on previously leaked AMD mobility GPUs, has posted benchmarks of the upcoming Mobility Radeon R9 M385 GPU. The Radeon R9 M385, which will likely be one of the many high-end options within the 300 Series Mobility lineup, looks to be a rebrand of the Tonga GPU, as both cards feature the same Device ID.
It is worth noting that it has been revealed that the leaked benchmarks are likely skewed in some unknown fashion, thereby making most of the data incapable of being compared.
Avalanche Studios has two titles coming out this year, with both Just Cause 3 and Mad Max promising big adventures and plenty of exploration. As it stands, both games are going to get a trailer tomorrow to help whet your appetite until E3 arrives. The Just Cause Twitter has recently lit up with teases and information, with a "Di Ravello is gathering his forces. We need 1000 new Rebels!" in one tweet. What exactly that means isn't known, but we can be sure to find out at least a little in tomorrow's trailer. Sadly no photo mode for Just Cause 3 is planned, and neither is a demo. Both past games had a demo, but as it stands JC3 does not. That may change the closer we get to release, but don't get your hopes up.
As for Mad Max, Avalanche teases that the "Wasteland is calling" and that we'll see more tomorrow. The game sees the title character rebuilding his Interceptor to have some meaning in the Wasteland, with thousands of mods at our disposal. Vehicular combat is also going to play a big part, with all sorts of weapons able to be attached to the car. Stealth, gunplay, and melee combat will help Max survive out in the post-apocalyptic wastes, and we'll be able to upgrade his stats, gears, and abilities along the way.
Just Cause 3 is slated for a release near the end of this year, with Mad Max arriving on September 1, 2015. Check back with us tomorrow for these trailers and whatever new information comes with them.
Right now billions of neutrinos are streaming through your body, without interacting with any of your cells. Neutrinos are weird particles like that, as they do not interact with much of anything, so we have little knowledge of them. Researchers at MIT, however, may be bringing us closer to determining their mass with a new particle detector.
Many processes emit neutrinos, including the decay of tritium into an isotope of helium. When this happens, a neutrons turns into a proton and emits an electron and a neutron. As the sum of the output must add up to the input, researchers want to narrow down the energy of a single electron to determine the mass of a single neutrino. To that end the MIT researchers have built a particle detector that can pick up the emissions of a single electron. It works by trapping the electron in a magnetic bottle, and then, when the electron moves through a magnetic field, it emits radio waves, which can be used to analyze the electron.
This new detector is small enough to fit on a table top and the area the electrons are tracked in is smaller than a stamp. This in comparison to an advanced spectrometer being used elsewhere that barely fit in city streets. Currently the detector has only worked with krypton, but in a couple years it should be able to move up to tritium.
Total War is heading to the world of Warhammer after all, as The Creative Assembly has officially unveiled Total War: WARHAMMER. This is the land of fantasy, where giant monsters roam the landscapes; humans, elves, and dwarfs square off against orcs, the undead, and goblins; and where lizardmen, skaven, and the forces of Chaos can join the fight, too. There are heroes to contend with, flying creatures to fend off, and magical abilities that could turn the tide of battle. It is a decidely different take on the Total War franchise, but as you can see in the announcement trailer below, one that should prove for an intense experience. The footage in the trailer is all CGI, since the Creative Assembly isn't quite ready to show the game off in earnest. That doesn't take away from the excitement and action. The Old World is faced with war, betrayal, and an "unfathomable power," but something else lurks to the north that starts to pull at the fabric of reality. Perhaps Chaos is coming.
Total War: WARHAMMER features a turn-based campaign to try and build up your empire, treat with your neighbors, and wage war when you must. There will be a mulitude of races to play as, with Goblins and Orcs; Dwarfs; and Vampire Counts known so far. Given that we see Karl Franz, the Emperor of Mankind, in the trailer, hopefully that means the Empire is a fourth playable faction. The release date is just a simple "coming soon," but hopefully we'll find out that and more once E3 arrives. Sega and the Creative Assembly are planning a trilogy, with Total War: WARHAMMER leading the way, and then two more standalone games and expansion packs planned.
Recently it was discovered that a Crossfire profile for DiRT 4 was included in the latest beta drivers, even though the game has not been announced. It turns out there are a 3D and SLI profile for the game in NVIDIA drivers as well. The 3D profile is rated 'Excellent,' so the game must run well with a NVIDIA 3D Vision setup. At this point it must only be a matter of time before Codemasters announces the game, since the graphics drivers are apparently ready for it.
Grand Theft Auto V may finally be available on all the systems it was originally meant for, but now it looks like Rockstar is looking ahead to the next entry. Grand Theft Auto VI is reportedly already in development, and while details are scarce, as expected, one thing stands out. Apparently, Rockstar is mapping the entirety of the U.S. for Grand Theft Auto VI, which would make for one massive adventure. Los Santos and Blaine County in GTA V is already huge, but if we get to explore a whole country in GTA VI, well, Rockstar could contend for one of the largest game worlds ever, depending on how it plays out. Ubisoft's The Crew also has the U.S. in it, but a heavily condensed version that you can zip from coast to coast in about 90 minutes. There's a lot of boring bits in between when you're driving across the country, and those long stretches of tedium would not translate well into a game. Odds are that if Rockstar includes the whole U.S. in GTA VI, it will be condensed just like in The Crew.
Remember, this is all just a rumor, albeit an interesting one, and we probably won't see Grand Theft Auto VI until 2020 if the studio is undertaking a massive mapping procedure (or even if it just bumps up the game world to be twice as big as GTA V). For right now, we have GTA V and everything in its game world, which should serve us quite well for some time.
The middle of the week is here, with some items for you to check out. There is a look at the CRYORIG R1 Ultimate CPU Cooler, which is a dual tower design with a sweet style and high cooling capabilities. We have a review of the Intel Compute Stick, a flash drive-sized, quad-core powered PC that plugs directly into an HDMI port. For something a little different, there's a build log on the most powerful MicroATX PC possible, with absolutely no expenses spared in its construction. Wrapping up the day is a mobile gaming test between the Apple iPhone 6 and the Samsung Galaxy S6.
One day we may be able to say graphene has no secrets left, but that time has not come yet. One of the material's potential uses is for converting light to electrical signals, which could find it applications in cameras, sensors, solar cells, and data communication. Now researchers at the Institute of Photonic Sciences (ICFO) have determined just how fast this conversion process is; under 50 femtoseconds.
Graphene is an atom-thick sheet of carbon atoms that has some special electrical properties, including very fast and efficient interactions between electrons. These interactions naturally come into play with this high conversion speed. When a pulse of light strikes graphene, the researchers found, it causes the electrons to disperse and their temperatures to rise very quickly. This electron heat is converted into a voltage when it comes to the interface between graphene regions with different doping. Thus the effect is actually photo-thermoelectric and occurs almost instantly.
This research could obviously lead to ultra-fast optoelectronic conversion systems, which could be put to use for data transmission, amongst other applications.
AMD is still expected to launch its upcoming Radeon R9 390X, which offers some excellent performance according to early benchmarks, at Computex 2015. Industry sources familiar with the matter have noted that while the card may launch on time, it may be subject to inventory issues, which would hinder sales of the card substantially. The limited supply of the AMD Radeon R9 390X may come as a result of some hurdles with yields on HBM, which would cause the card to feature limited availability for the remainder of the calendar year.
Hundreds of thousands of mobile applications for the iPad, iPhone, and iPod utilize a networking software known as AFNetworking. It was recently revealed by cybersecurity firm SourceDNA that a particular version of the AFNetworking software, which is used by roughly 100,000 applications, contains a vulnerability that allows hackers to easily bypass SSL, meaning that data such as login credentials and banking information could be leaked. Luckily not all 100,000 applications that run on Apple devices are vulnerable, as SourceDNA acknowledged that currently, about 1,000 applications remain vulnerable to the security flaw. Some of the affected iOS applications include Uber, OneDrive, and Yahoo Finance.
Grand Theft Auto V has been out for a week on PC, but even longer on the PlayStation 4, PlayStation 3, Xbox One, and Xbox 360. Given that the PS4 and XBO are most similar to a PC, it makes sense to look at how the versions compare, and specifically the PS4 to the PC at 1080p. We have already seen how the PC, PS4, and PS3 compare before, but the PC was cranked all the way up to 4K. This time it is at 1080p just like the PS4, and surprisingly, things are quite similar. Well, in some instances things are similar, like certain textures and the foliage, especially. Others are more pronounced, like the anti-aliasing and the shadows. The shadows are soft and much more realistic on PC, while the PS4 has ones that are harder and not that great in some shots. Distance Scaling is also a factor, as is Ambient Occlusion, with the former taking up plenty of VRAM and the latter adding a bit more depth to areas.
You can see the differences and similarities for yourself below, with more offered at the source. Below, the PC screenshot is first, with PS4 second.
As people rely on their mobile devices more and more, we also come to depend on wireless networks. In our homes and on our private networks, bandwidth may not be a problem, but in public places where large numbers of devices may try to connect to the same network, speeds can drop significantly. To help speed things back up, researchers at Oregon State University have developed WiFO, which leverages LEDs for faster transmissions.
Current Wi-Fi networks use radio waves that work well for covering large areas, but have some speed limitations. By shifting to higher frequencies of light, transmission rates can be increased, so many researchers have been working on ways to use LEDs for sending information. The Oregon researchers are using recent advances that allow for faster modulation of LEDs, which is necessary for high speed transmissions, in their WiFO system. The system is more than just LED transmitters though as it is a hybrid system that works across multiple ceiling-mounted LEDs and existing Wi-Fi systems.
Potentially the WiFO LEDs could transmit at 100 Mbps, and as numerous LEDs would be used across an area, each covering about a square meter, users could see 50 – 100 Mbps. Of course devise will need a compatible receiver, which are small photodiodes that cost less than a dollar and could use USB ports on old devices, or integrated into future ones.
Intel is still riding the wave of Haswell processors on the desktop side, but before long the Skylake series will launch. Today we have some new information by way of a leak concering the Intel Core i5 6600K and the Core i7 6700K. Both processors sit atop their respective lines, and both are built on the 14nm process. The Core i5 6600K apparently has a core clock of 3.5GHz with a boost clock of 3.9GHz, while the Core i7 6700K has a core clock of 4.0GHz and a boost clock of 4.2GHz. That is a fairly high core clock for the 6700K, which may limit its overclocking capabilities. Intel's Devil's Canyon processors were the same, and the i7 4790K managed to hit 4.6GHz during OCC's test, so that may be the limit on the 6700K, too.
However, both the Core i5 6600K and Core i7 6700K have a 95W TDP, which puts them above the Devil's Canyon and could help out in the overclock landscape. The 6600K is a quad-core processor without Hyper Threading, while the 6700K is a quad-core with Hyper Threading, so that distinction between the two lines remains the same. Each one also has Intel HD 5000 Graphics integrated directly on the die. The Core i5 has 6MB of L3 cache and the Core i7 has 8MB, and interestingly, both have a DDR3/DDR4 memory controller capable of 1600/2133MHz RAM. The motherboard you pick will decide which RAM it uses, so it will be interesting to see what that holds. One thing those motherboards have is a new socket, as the Skylake processors are on LGA 1151. So yes, you will need a new motherboard to take advantage of the new processors.
Now, keep in mind all of this is just rumor based on information from a leak. Intel is keeping basically everything about the Skylake processors under wraps until its big reveal date, so take the above with a grain of salt. It all sounds quite interesting, so we'll have to see how much pans out.